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Using a "Paint Kit"

Featured Replies

HI, I purchased the Eaglesoft Cessna II S/P and the Cessna CRJ1. They are both great aircraft and I enjoy flying them. I downloaded a Paint Kit for the Cessna II S/P from the Eaglesoft website but I can't figure out how to use it. I have used Abacus' FSRepainter for AI repaints and the program works well. My question is: Where do I place the Cessna II Repaint Textures so they show instead of the textures that come with the aircraft? I'm sure it's something simple that my old noggin can't figure out.:-hmmm Any help will be greatly appreciated. Thanks. TomPS: I posted this message on the Eaglesoft forum but did not receive any replies so I thought I would try posting here.

Is it possible that the paint kit could be in psd form?.. I doubt FS Repaint would be able to use psds.To install a new paint scheme go to "C:Program FilesMicrosoft GamesFlight Simulator 9Aircraft" and find the aircrafts folder. If wish to ADD the scheme and not replace it then copy the "texture.---" folder. You should be able to find a tutorial on how to add another paint scheme, if you can't.. I can always help you out :)

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Hi,Morgan, thank you for your replay. Yes, the paint kit is in psd form.I use FSRepaint (Abacus) as my internal editor and Microsoft Paint as my external editor. I've done several repaints on my AI aircraft and they seem to work OK. FSRepaint automatically changes the textures when I switch editors. I used a program to change the psd format to bmp. It now shows in MS Paint. I can't figure out how to get it into FSRepaint to change the textures so FS9 can recognize them.Thank you for your help and kind invitation to ask other questions.I'm new to the world or repaints so forgive me if I don't use the correct terminology or if I sound confused - I am.:-hmmm Tom:-) :-newbie

You really need to invest in Paint Shop Pro at the least, or Photoshop if you don

HI,Thanks, Holliday for your reply. Right now, I don't have the bucks for PSP or Photoshop. I used a program called "Image Tool" (I think it's my Microsoft) when I painted my AI aircraft. It seemed to work OK. There are some terms that I didn't quite understand - even after looking them up on the internet.:-hmmm Image Tool shows the format as DXT3, which I understand, then it lists: - Alpha: Alpha - # Mip Levels: 9 - Displayed: AllIt shows nine texture pictures - starting small and going to the actual size of the texture images. It gives the option of "extracting" the Mips. I used one of my AI repaint kits as an example. Is Mip Level the same as Layers? If not, how do I determine the layers? I'm confused about the Alpha Channel. Are many Mip Levels good or bad? Someone said I had to "flatten" the texture images if I used PSP - not sure what that means.I apologize for all the questions. I've looked up the terms and the definitions but it's hard for me to understand them out of context and their relationship to each other. This old head is trying to catch up to the digital age.I appreciate your patience and help. I'm trying to learn by doing and it gets frustrating at times. :-hang Thanks.Tom

What you are describing when you say "It shows nine texture pictures - starting small and going to the actual size of the texture images." these are the mip maps. Mips maps are a series of the same bmp but decrease in dimensions (in proportion). The further away the aircraft displays determines which one of them is used. This results in a better performance when viewing the textures.Generally people don't like mip maps as these can cause your aircrafts paint scheme to blur at certain angles.. which of course doesn't look too pretty :)AI aircraft generally work well with mip maps if you don't mind the blurred textures.Extracting the mip maps will result in the paint scheme only using the original bmp all the time (1024x1024 usually).Layers are what are used in graphics programs such as Photoshop or PSP, click the link above my signature to read a tutorial on layers (not much use to though if you don't have the program at the moment)Flattening the image is when in Photoshop or a similar program, you merge all the layers down into one single sheet, this is done when saving as a bmp. I've never really seen the benefit of doing it but it does no harm.Finally if you want to learn about alpha channels, click on the link above my signature and under "Tutorials" on the website.Let us know if you have any more questions :)

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Hi,Thanks again, Morgan, for your very informative response - can't thank you enough. Things are actually beginning to make sense now.:-sun1 I will read (and probably print) your tutorials.Thanks again.Tom :-) PS: I won't bother you with more questions for awhile. At least until I read your tutorials.:-roll

No problem, I always like to to help out where I can :)

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