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Blurry textures

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Im reapinting in cs3 for fsx, i save the file as a 32 bit bmp, then I run imagetool and create mipmaps so it will work in fsx, but the textures always show up blurry, what am I doing wrong?

Its likely the mipmaps are causing the blurryness. See if by saving as DXT5 without mipmaps will let it still work in FSX.

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