November 25, 200421 yr Hi,I'm a experienced Win32 developer, but know nothing about how to program for FS9. I have an idea for an addon that would be hosted in a dll per normal FS SDK way. However, could anyone please give me a hint for how to display data and user controls in a normal window? Is it enough to create a normal Win32 window with FS as parent, or do I need to use some FS SDK methods (Panel/Gauges etc.) I'm just thinking of something very simple (eg. "Hello world" ) Hope you understand my question...Thanks in advance!Timian
November 26, 200421 yr Visit http://www.schiratti.com/dowson.html and download the FSUIPC SDK for information.Visit http://www.dirks-software.ca/index.htm and download FSConnect. It contains some source info.Visit http://www.microsoft.com/games/flightsimulator/ , downloads, FS2004 Netpipes SDK for info.W. Sieffert Bill Sieffert
February 16, 200719 yr First of all i will only speak for flight sim 2004, As i have not yet tried to much programming with FSX.I have been successful in creating internal/children windows attach to flight sims HINSTANCE with C++ using WNDCLASSEXIf your class is created right you will have no need to run loops or anything to keep the window on top as it will be seen as a popup and there for keep it's zorder to 0.As for displaying data, their are a few different ways to do it, As mentioned above FSUIPC which is currently the best and fastest way to display data into your own dll module or external application.You can use the gauges.h file and access Event_Keys and other methods. You can use Post/SendMessage to send values to handle of FS98MAIN and so on..Depends really on what you want or need todo.I have set this post to subscribe so if you need any more information feel free to ask and i will try to reply as soon as possible.BradMbradmATecps.com.au
June 11, 200718 yr Hi,I've been playing with FSX and .NET trying to render a WPF control in a window. Here's my progress report to date:http://www.fsdeveloper.com/forum/showthread.php?t=5221Etienne
Create an account or sign in to comment