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Fsx Rain Effects Through Gmax

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I need some help with rain effects I've created on a ship deck poly. I get the reflection I need by using the global environment option in Gmax, but I need to get the texture to darken when it's wet.{see pics} I've read the SDK, experimented with the Fresnal Ramp, Specular settings ect.. with no luck. Anyone give me any pointers?AJ

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