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Guest mao

editing scenery priority

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Guest mao

Hi, I recently encountered a scenery problem.I have two overlapping sceneries of the same mountain (Alps by Frank). Scenery A only covers the top. Scenery B covers a larger area including the top and foot. Since I prefer A to B, I put A over B in scenery option. Everything works perfectly from a distance, as you can see from the first pic attached. But when I fly near, the top part of B pops up suddenly over A, as you can see from the second pic. How can this happen when the priority of A is higher? I guess it might be because the resolution of B is higher than A, so FSX automatically shift to the higher resolution even though its priority is lower. I have post this problem to other forums but get no solution. I think there might be no way to get around this by adjusting scenery option or cfg files. Is scenery recompiling the only solution? What should I do to up-sampling or down-sampling the scenery resolution? Which software is the more capable (and easier) to do this task? Thank you very much for any guidance. I have been obsessed with this problem for quite some time, being a perfectionist.

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Hi,I indeed things that your scenery B has been compiled with a higher LOD, which causes it to get priority. That is not something that the end user can change afterwards, this could only be fixed by the developer when the sources are recompiled.To see if this is the case you could try to load the BGL files in the TMFViewer tool that comes with the terrain SDK. That way you can see which LODs are available in the different sceneries.


Arno

If the world should blow itself up, the last audible voice would be that of an expert saying it can't be done.

FSDeveloper.com | Former Microsoft FS MVP | Blog

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