April 18, 200917 yr As ClutchCargo noted in another thread, this thing does work surprisingly well with Kroga's patchware. A couple of really annoying things remain which keep me from recommending, though, and I was wondering if anyone else has found any fixes or workarounds.1) It seems whenever I press a switch on OR off, it activates the engine autostart procedure very quickly which wreaks havoc on my FDC Flight Deck checklists.2)The engines all start at the same time (like on a two or four engine aircraft). Clutch, you said you had sent an email to Kroza -- did he ever write back? He has yet to answer my email and he says in the readme that he's only going to offer minimal support -- besides, this isn't an issue with his FS9 patch but more likely that Saitek has half assed a good idea/product yet once again.If anyone can provide help, I'd appreciate it -- I'm on the fence as to whether or not I should box this up and send it back or not.Thank you! Smooth Skies! -- Chuck B. MACHINE 1:FS2004/WinXP Pro 64, Intel Core 2 Duo E8600 Clocked to 4.35 GHz, Corsair H50, Asus Maximus Formula, 4GB PNY XLR8 DDR2 @1067, ATI 4870 and 4650, WD Raptor 10K RPM 160 GB HD, Seagate 500 mgb 32mgb cache, 2 Analog 2HTGs w/ 3 19" I-INC flat panel monitors 1280x1024x32, and 1 17" at 1280 x 1024, PC Silencer 750 Quad, FSPassengers, FSUPIC, (Payware), WideFS MACHINE 2: Dell Dimension, P4, WideClient, FDC Live Cockpit, Pro Flight Emulator, Active Sky v6.5 MACHINE 3: ASUS u81A Laptop, Windows 7 (what a joke!), WideClient, FlightSim Commander
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