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Mudhendriver

Where's the Haze File?

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I notice in the spring/summer visibility at cruise altitudes is diminshed by haze (thin white veil vertically and along the horizon). Is there any way to eliminate haze? is there a file within textures etc that controls it? I run AS6.5 and run the visibility out to 40nm and uncheck the FS9 haze layer. I also run Flight Environment, GE Pro , and Real Environment which has given me the best combination of ground/cloud/water/runway textures--take a look at the pic...cruising at FL260...clear skies with unlimited vis (it looks like I'm flying over an overcast but it's the haze)...thanks.R.Perryhazeataltitude.jpg

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I believe I figured it out...I had Real Enviornment (Skies) checked--gives a very sharp blue contrast but has thick haze layer at cruise...here's an adjusted horizon...I set draw to 60nm in FS9 and AS 6.5 vis to 59nm...Real Environment dark water colors and Flight Environment for clouds/sunset etc, GE Pro for gound textures.R.Perry737kdcanicewater.jpg

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