June 19, 200916 yr Hi!I have a mid performance computer here, and i want to ask is about how to gain more FPS in FS9. I have tried so many tutorial available, but still make almost no difference. Do anyone know what's the best setting for my specs?Thanks... My Specs: AMD Athlon 64 X2 4000+ (2.1 GHz) 3 GBs of RAM Leadtek Nvidia GeForce 8500GT 2*160Gbs Harddisks (160 GB divided into 3 for system, 160 GB only for FS)
June 19, 200916 yr I have a 3 gig, AMD dual core proces. w/an ATI 4870 along with 4 gigs of ddr2 and I still can't run many of these airports maxed out. I do however, use a crap load of ai traffic........
June 19, 200916 yr Hello, to ask is about how to gain more FPS in FS9Curious to know how much FPS you have already ?Regards.
June 19, 200916 yr Author Hello,Curious to know how much FPS you have already ?Regards. About 30 @ FL200, about 15 @ 5000, and about 10 if you enter a large airport with some traffic in it (KIAD, for example).About the traffic, how much percentage should i put to make sure that the traffic volume is alike the real world one (10%, 50%, 100% or how much)?
June 19, 200916 yr I had a X2 4800+ until last Autumn and with FS9 the difference between stock of 2.4GHz and my final overclock (with plenty of cooling) to 3.0GHz was astonishing! Because FS9 does not take into account the second core, the clock-speed is key to getting better FPS out of these systems I think so if you're prepared to go down that road...As for other hardware tweaks, testing faster RAM timings and overclocked video cards had little significant effect. Using a really fast HDD like a WD velociraptor increases speed of texture loading but not really FPS. Following the XP tuning and defragmentation guide (on this forum somewhere) was also helpful...Having said that, even with my overclocking and tuning efforts I was only able to pull 10 fps at large airports with heavy traffic!Worthwhile settings to get better FPS:- Remove aircraft and ground shadows (they really killed my FPS)- Reduce the AA as far as is reasonable (4x?)- Reduce the autogen and scenery complexity a little (but not too much)- Get lightweight cloud textures...Good luck,Geoff
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