January 19, 201016 yr I have tried everything to get rid of blurried ground when flying low.anyone knows if tweeking with anisotropic filtering in your card settings is of any help?, if so, please elaborate on it.thanks in advance.veggie
January 19, 201016 yr I have tried everything to get rid of blurried ground when flying low.anyone knows if tweeking with anisotropic filtering in your card settings is of any help?, if so, please elaborate on it.thanks in advance.veggieforgot to mention...particularly anisotropic filtering
January 20, 201016 yr forgot to mention...particularly anisotropic filteringMaybe some computer specs as well as the Terrain section of your FS9.cfg file will maybe speed things along.If your not aware of how to find your config file, Turn show hidden files on and navigate to C:\Documents and Settings\Owner\Application Data\Microsoft\FS9 Clarke Kruger - CYEG
January 20, 201016 yr I'm not positive, but I see this when flying at higher altitudes. The terrain textures don't become clear as fast or as far as I'd like. I did adjust the texture bandwidth and detail radius in the fs9.cfg file. It seems to have helped make it less noticeable. Others things might be your hardware's ability to load textures through memory fast enough. I don't know if anisotropic is your solution, but worth a try. Mip-mapping might help to smooth out the transitions between the clear and progressively blurrier textures. Derek RogersPC Specs: Intel i7-4790K 4.6GHz : 16GB RAM : GTX 970 4GB
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