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water effects

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hianyone know if there is a way to have different water effects for different bodies of water. pugent sound for example, there are several smaller lakes near by that wont generate the same effect in the realworld as the open bay area. I tried to seacrh this. But i really dont know how to word it so the search can find somthing. I hope some one out there can understand what i am trying to ask.thanks E

hianyone know if there is a way to have different water effects for different bodies of water. pugent sound for example, there are several smaller lakes near by that wont generate the same effect in the realworld as the open bay area. I tried to seacrh this. But i really dont know how to word it so the search can find somthing. I hope some one out there can understand what i am trying to ask.thanks E
I got several excellent answers to your query using Google. I just placed the following in the google search bar and got all your answers: how do you get different water effects in fsx.Here on AVSIM, you might use water effects as keywords. But the above search found not only responses from here, but all kinds of FS forums and links to software that will enhance water effects.Best regards,Jim
  • Author

i did see several items for water also. let me try to be a bit more specific... i would like to see rough water in pugent sound during a storm and at the same time be able to have not so rough in smaller lakes/rivers ect. in real word if you see white caps in the bay, there wont be white caps in the river that flows into the bay. i havent been able to find a program or a tweak that can simulate this. all i was asking is if someone knows of one.

  • Commercial Member
i did see several items for water also. let me try to be a bit more specific... i would like to see rough water in pugent sound during a storm and at the same time be able to have not so rough in smaller lakes/rivers ect. in real word if you see white caps in the bay, there wont be white caps in the river that flows into the bay. i havent been able to find a program or a tweak that can simulate this. all i was asking is if someone knows of one.
The FSX engine uses shared resources for all bodies of water. It cannot be done.

Tim Fuchs
Managing Partner
REX SIMULATIONS 

website:  www.rexsimulations.com
support www.rexaxis.com

  • Author
The FSX engine uses shared resources for all bodies of water. It cannot be done.
ok thanks for the info. at least for me that would be a nice effect if someone can develope it to work.

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