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fs2004 scenery

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hello,I was looking at lots of websites and great scenery downloads. But most of the best ones are for fs2004.Is it possible to make them work in fsx? What do I have to do to make it work?Thanks.Sean Averre

A lot of FS2004 scenery will work in FSX, although not always flawlessly, it depends what it is, and you may potentially get problems for some stuff. Sometimes it requires a bit of 'fancy footwork' to get FSX to play ball.By way of example, here's how I got the Just Flight's VFR photographic Scenery for FS2004 to work in FSX: When you insert the DVD for that photo scenery, it asks you where either FS2002 or FS2004 is located, and not about FSX since FSX didn't exist when that scenery was made, so, there is no option to choose to install it in FSX. Therefore, what I did, was install it into FS2004 and then manually drag the installed scenery folders into the corresponding location in FSX and voila, it works in FSX. However it is worth noting that FSX supports a higher resolution than FS2004, so even though it works and looks as it did in FS2004, it is not using FSX to its full capabilities.As far as actual 3D scenery goes, as opposed to textures like that VFR stuff, you can often do the same thing - i.e drag the scenery bgl file into FSX from an earlier version of FS and add the textures too in the same way, and it may work. The problem is, FSX sometimes does not like textures developed in formats for FS2004 (for example, a lot of propellers on FS2004 aeroplanes don't display properly in FSX and disappear against clouds and other textures, which you may have seen - Flight 1's ATR-72 is an aircraft on which that happens, even though it is FSX compatible, and that's to do with the developers using methods from the FS2004 SDK when they made it, occasionally that can cause transparency issues when you use the lights on aircraft too, which you might also have come across).Sometimes the scenery won't fit well either, as the way FSX and FS2004 model the ground is slightly different, which can lead to placement issues that cannot always be resolved by moving layer priorities up or down in the scenery library config screen. Even so, if you have FS2004 and FSX, there is nothing to lose in trying it; if it doesn't work, you can simply remove the files and shrug.What is also worth trying on occasion, is to convert textures en masse to a suitable FSX format in something like Photoshop; the easiest way being to convert just one texture and record that as an Action in Photoshop, see if that texture works, and if it does, then use that action you recorded to create a Batch Action which you can then play on all the other files to convert them in one go. Note that to get older version of Photoshop to read DDS files (common in FSX), you might need to go to NVidia's website and download a plug in for Photoshop.If you are at all unsure about any of this malarkey, just remember the golden rule - always back stuff up so you can put things back the way they were!Al

Alan Bradbury

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