July 11, 201015 yr This new wind sock version is now uploaded to the library.Construction details and how to modify will follow later... :-)The used GIF is included in the zip, so you can create your own mip map.have fun, Glidernut this is specially for your return to fu3 !Andre
July 14, 201015 yr Andre,Your windsok has a very odd property, its not solid.I can taxy righit throo it as if it wasant there.Well thats how it is on my PC.Thats not good or bad, its just odd.In fact it could be good bicous I know you hav sum textuers thatwould macke good smoke from a fier.Perhaps its the way to hav smoke we carnt crash into?glidernut
July 15, 201015 yr Author Andre,Your windsok has a very odd property, its not solid.I can taxy righit throo it as if it wasant there.Well thats how it is on my PC.Thats not good or bad, its just odd.In fact it could be good bicous I know you hav sum textuers thatwould macke good smoke from a fier.Perhaps its the way to hav smoke we carnt crash into?glidernutHi Glidernut,When an object is very small then it is not detected by the contact points and so there is no crash.you can see here the contact points of the AN-2 located at the end of the wings (red/green) the tail (blue) and the fuselage (black)if the mast goes between the contact points, then there is no stop or crash.:-) Andre
July 15, 201015 yr AndreAre yes of cors, I was forgeting only parts of a plain can feel things.I remember strugaling when doing the contact points on the Vigilant andASW_28 glider. I was strugaling bicous for what ever reasan I had no coulerd contact pointsin my modeling program to moov about licke your snapshot sergests can be dun in Anim8ter.Insted I remember editing the numbers in a file sumwher.It drove me mad, I dont do numbers or speling.Ps, Thanks for the trees, I think thay are the best in the game,Iv been working on them all day tacking the bloue out of them and geting them to mach my terain.Im using my owne terain and models palets.I hav nouw got them maching my terain so well that insted of poping into existance whenaproching them from afar, thay seem to slowly grow into existance without mynotising them, and this is regardles of weather the sun is infrunt or bihined them.Louvely.Thanks agenAnd all the bestglidernut
July 16, 201015 yr Author AndreAre yes of cors, I was forgeting only parts of a plain can feel things.I remember strugaling when doing the contact points on the Vigilant andASW_28 glider. I was strugaling bicous for what ever reasan I had no coulerd contact pointsin my modeling program to moov about licke your snapshot sergests can be dun in Anim8ter.Insted I remember editing the numbers in a file sumwher.It drove me mad, I dont do numbers or speling.Ps, Thanks for the trees, I think thay are the best in the game,Iv been working on them all day tacking the bloue out of them and geting them to mach my terain.Im using my owne terain and models palets.I hav nouw got them maching my terain so well that insted of poping into existance whenaproching them from afar, thay seem to slowly grow into existance without mynotising them, and this is regardles of weather the sun is infrunt or bihined them.Louvely.Thanks agenAnd all the bestglidernuthi Glidernut, your welcome, You can visualize contact points , mass, foils... using ResViewer 3.0,1. export the model 1:1 using ResViewer export2. copy paste the e-code from the air physic form of the contact point, foils, mass...and paste it into the e-file.3. convert to 3ds and load it into anim8orsee:Model exportContact pointson my ResViewer pageAndre
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