August 14, 201015 yr Hello everybody and thank you for this great software and this great forum!Being a complete newbie I managed to get tileproject running, but I experience certain difficulties and I am unsure what may be the reason.I am using the proxyuser.ini provided by Ed Truthan, using service 1My DSL is 1.5 MBit, if I am not mistakenThe computer has a 2.66 MHz Intel Dual Core CPU with 2 GB RAMWhile flying, the near surroundings around the aircraft are "grainy", while the more distant landscape is cristal clear. This can also be seen in the F12 top-down view. (see pictures)Is that a problem of the DSL/hardware or are the settings wrong? The second question is regarding the storage manangement. Even after my short introduction flights I have accumulated 1 GB cached data on the harddisk. How do you avoid a harddisk overflow after long flights?Best regardsNeupi
August 15, 201015 yr Welcome aboard Neupi!Your CPU speed is probably close enough to do a decent job but I think the 2G memory is a little on the weak side - but probably adequate if you keep the scenery range to medium or go VERY slow with long range set. The less actual memory you have, the more the pagefile will be used and that will slow things down.Once you've downloaded the imagery, your internet speed no longer matters. Yours seems adequate2m scenery looks best from 500m-1000m altitude1m scenery probably looks ok from 300m and up.ALL of it will look grainy at low altitude.My SCENERY for Bozen/Bolzano region and through the Dolomites to the east and up to Innsbruck is 3.4G1) my scenery made to 2.4m (level 16)-2.4m Scenery made with with Water Mask ON are 342k in size for each 1.2km square element-2.4m Scenery made with with Water Mask OFF are 171k in sizeIf you don't NEED to land on water in FSX then leave water mask off (FS9 can't use water mask, so a non-issue there)2) imgage tile caches can be "simplified" by using the level mapping feature... use level 10 for ALL the more distant areas so you don't load imagery levels 11, 12, 13. Service 1 imagery changes color with level 14 so use 14, 15, 16 for the higher resolutions. This means the mountains and more distant terrain will look different color-wise, but as you fly closer, they will pick up the color of the high resolution and keep it. Or skip 11, 12 and keep 13...---------max_lod=14 < this limits to level 16(2.4m) - and overrides the level 17 elements below; the 17's are simply not permitted by this lod=14preload_min_lod=8preload_max_lod=17..min_level=10max_level=17map_version=426level_mapping=10,10,10,13,14,15,16,17-OR I sometime usedlevel_mapping=10,10,10,14,14,15,16,17 < this uses level 14 in place of 13 and extends the appearance of higher resolution3) Scenery bmp files are about 4 times larger for each level increase in resolution... a 1.2m scenery tile is 1.3M instead of 342K. If you go flying away from what is most important, you will dramatically increase the storage requirements. However, I used to fly a new region at level 14 (max_lod=12) initially so I could get a sense of the area, then raised the detail level and flew back over the areas of greatest interest. Don't "explore" at max_lod=15 (level 17) or you will use significantly more space than needed. !! Not all areas even have decent 1.2m imagery but you will use up the same disk space for poor or missing imagery if you tell TileProxy to make it. Be sure to check the imagery online first - and make sure it covers the area of interest.4) my 3GHz dual core cannot keep the high res scenery under the aircraft sharp except at VERY low speed... like Trike or Cub speed You will surely have similar issues. If you have FSX scenery detail level set to 60cm or 30cm to get sharp roads and such, the nearest scenery will never have time to be completely drawn before you've crossed a scenery boundary and everything is recalculated STARTING at the MOST REMOTE stuff out at the horizon. SET FSX resolution to the same max that you've set TileProxy. My bottleneck is FSX/CPU ability to render the scenery... making it is easy; getting is displayed is the hard part.FSX 2m = Tileproxy level 16 (2.4m) = lod_max (14) LOD is 2 less than the equivalent image level5) Normally you start TP and then FSX/FS9 to enable the scenery to be seen. TileProxy will still make the scenery if you start it second - you just won't see it on screen at that time. But if you restart the sim with TP running first you will then see the scenery that was made previously but without as much processing to be done.6) Images remain in cache until YOU delete them, but changing most parameters in the tileproxy ini will cause the previously made scenery to be deleted and you would have to re-fly the area again to get it back. Settle on the watermask on/off issue, pick a level mapping setting you think might work for you, then leave everything alone. You can control the desired TileProxy resolution totally with the max_lod value at the top, leaving everything else alone ... that's why I show to level 17 in the details section and level mapping. If I allow it with max_lod=15 then I will add it without destroying anything else.It takes a bit of time and patience to get it right but when all the pieces come together it is a thing of beauty...Loyd Hooked since FS4... now flying: FSX Acceleration on Win7/64, Core Duo E8400; GA-EP45-DS3R; GTX 460-768MB; 4G RAM; Freezer 7 Pro
August 15, 201015 yr Thank you for the advise, I may need some time to digest it....Is it true that I can manually delete the contents of the cache folder and the photoreal world folder without running into trouble?What does the "cleanup photorealworld" programme do?Sorry if I am asking stupid questions.....
August 15, 201015 yr Deleting imagery:Your questions are very reasonable, not stupid. Even after a couple of years with this, I still go back and re-read the user manual from time to time. I'm still experimenting myself.There is a ServiceCacheBrowser.exe in the Tileproxy install folder; when run, it will show a listing of the caches from your ini and display the first one it finds - you select others after the first is loaded. Large caches can take 3 - 5 minutes to load...be patient.You can select any range of image sizes and an age range to be displayed. click and select a range in the map to zoom in. There is no zoom OUT so you have to come back to the whole world zoom level and select a different location. BE EXTREMELY CAUTIOUS OF THE (ERASE TILES) BUTTON ... everything visible in the selected region will go away VERY FAST (been there, done that!). Cleanup world folder means DELETE ALL the scenery bitmaps in the TileProxy World Scenery folder that you have made. The cleanup is just a ".BAT" batch file of DOS commands that goes through every scenery texture folder and deletes everything. Europe is mostly regions 501, 502, 601, 602 so the portion that flushes Europe south of 45° (and east of 0°) would be del 0602\TEXTURE\*.BMPdel 0602\TEXTURE\*.FLATI use small individual scripts like these two lines to control what is deleted instead of flushing everything. On occasion I have renamed the texture folder of a particular region (which keeps it from being addressed by the cleanup code) and then restored the original name after cleaning up the rest of the world.The SDK provides a chart of how the regions are named and where they are. Every scenery element created has a unique geo-coded name, so with some careful calculation, you can actually identify and remove a single specific 1.2km scenery file. The SDK also has an ImageTool viewer that permits you to view these scenery tiles... but as a tile name looks like 001002001123301SU.bmp, finding a specific one is a serious advanced topic not for the faint-of-heart. So ServiceCacheBrowser lets you view and selectively delete downloaded imagery; Cleanup world deletes ALL the scenery you made.Loyd Hooked since FS4... now flying: FSX Acceleration on Win7/64, Core Duo E8400; GA-EP45-DS3R; GTX 460-768MB; 4G RAM; Freezer 7 Pro
August 16, 201015 yr OK, I have solved the issue!All I had to do was to adjust the settings of my Nvidia card to the recommendations given in the manual and ZOOOOOMMMMMM!!!What a miracle!Flying over my hometown I could even identify my house and the houses in the neighbourhood. Great way to say hello to the neighbours! "Did you see my Cessna over your house last night?" :-)Thank you for your help, I am now busy exploring the world....
August 25, 201015 yr Try to give something back.The pictures show a flight through the romantic valley of the Rhine from Wiesbaden to Cologne#1 is the middle Rhine valley with numerous romantic castle ruins#2 is where Rhine and Moselle merge (so called "German corner")#3 is over CologneI just love all this, I even may go to a "real" flight school now!
August 26, 201015 yr Thanks for the update.... very pretty country.I did the Danube (great Mother River) from beginning to end a couple years ago.A lot of it had 1m scenery so it was interesting, beautiful, and long!I'm currently getting acquainted with Wales.Loyd Hooked since FS4... now flying: FSX Acceleration on Win7/64, Core Duo E8400; GA-EP45-DS3R; GTX 460-768MB; 4G RAM; Freezer 7 Pro
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