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REX & FSWC Settings for Water Textures

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I have been spending a fair bit of time trying to get the best looking water textures possible, but it just has not been working out for me.I'm curious as to what settings everyone here uses for REX and FSWC.I am using "sparkling" for REX, and "glass water" for FSWC.

I'm also pretty much lost when it comes to water.Most of the problem consists of shimmering of the waves on the horizon, either when flying low or high. I am also using sparkling, with Ocean Rough in FSWC, it gives less shimmering and also better water for inland.I'd also love to hear some other propositions!

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I too was having issues with shimmering at a distance, it bugged the hell out of me, I went to CCC (ATI software) and changed my AA from there. No shimmering at all now.

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