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Overlapping Terrain Mesh

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I am wondering how FS resolves overlapping mesh BGL's at the same LOD. For instance, I have several 38.2m (LOD 10) mesh files from Orlando Sotomayor, but I think some of his mesh files may partially overlap with FSGenesis mesh files I currently have installed. When this occurs, how does FS resolve the collision? Which will take precedence? Is it by layer? What if the BGL's are being loaded as part of the same layer? Will one mesh completely exclude the other, or will the area of overlap be the only affected region? Thanks, J

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