September 4, 200322 yr As a template look at the default 737 aircraft cfg. Once you have your texture folders installed, open the aircraft cfg and add "flightsim.1,2,3,etc entries" for each texture by copying and pasting (back up the cfg first, just in case) and then point each texture = to the correct texture folder and change the ui_variation = in each new flightsim enty to whatever you want it to be called, save and fly.My Bell206 folder has 17 enties, so you can do quite a bit!Regards, Michaelhttp://mysite.verizon.net/res052cd/mybannercva1.jpgCalVirAir International VAwww.calvirair.comCougar Mountain Helicopters & Aviationwww.cgrmtnhelos.com Best, Michael KDFW
September 4, 200322 yr Also make sure the title line in the cfg file is unique to each livery. FS gets confused if there are two the same.Racartronit means something, but I just can't remember what
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