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How to fix that?

Featured Replies

I don't understand why my VC looks like this. Most of the things is ureadble from larger distance.I run Q9550, nvidia 260 with newest drivers. 1920x1200, texture filtering is set to trilinear via nvidia controll panel. Any idea how to fix that?Sorry I forgot to attach pic.

Lower your AA settings.

Matthew Bucholski

 

Boeing777_Banner_Pilot.jpg

Lower your AA settings.
Thanks for your sugestion but after decreasing AA I still have the same problem.

Guys I really need some help with this blury textures in VC (other textures are ok). In other planes VC textures look much better. I don't know what else I can try. I tryed new drivers, different AA, fsx, reslution settings and no sucess. Still the same problem. Is it because of me graphics card? (gtx 260) not enough ram? (4GB but on winxp) CPU (q9550)Does anyone have any other VC textures that I could try?

It's not the textures otherwise we all would have the problem. I would suggest deleting your fsx.cfg (backup first) and let FSX generate a new one.Are you using any mods, enbseries, bojote shaders and such?

Nathan

1. Do you have your global texture resolution slider in FSX set to maximum? High resolution virtual cockpit checked?2. Have you followed my guide for setting up Nvidia Inspector etc?http://forum.avsim.n...ransparency-aa/
Thanks for your reply guys.My global texture resolution slider was always on max.I tryed deleting fsx.cfg - didn't help.No enbseries or bojote shaders in my systemRyan yes I have followed your guide for setting Nvidia inspector but situation with text in md11 vc is still as it was before. No improvement. Text i readble but far away from what I was expecting. I dont have any issues with AA or bluries. Everything seems to be fine and writing in vc of other planes look much better than in md11. I tryed J41 and even in default cessna text is much better.I tryed both trilinear and anisotropic filterings but I don't see any difference between them. Is there anything that i could do to actually check if AF is working or not? I just changed AF from x16 to off[linear] in Inspector. Mode was ANISO_MODE_SELECTOR_COND and i dont see any difference (in fsx filtering was set to anisotropic).

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