November 25, 201015 yr After the huge work of Jonathan I have start a new build of the Outer Terrain Viewer that will support 13 or 26 textures.There are more functionality also. You can convert a tga map into a gtl file, check all gtl files in the folder on correct size and import all gtl files into an outtag.tag file as a gtl data update. After the import you don't need the gtl files and all new terrain definitions are inside the outtag.tag file. This will reduce the file open/close during the flights.Now using Jonathan's 26 textures and the latest rules ( see topic Portland rules in this forum ) I have generated the 2460 gtl files and then imported all into the outtag.tag files A,B,C and D,E (the north expansion). Import for the large B part need more than 12 hour for my computer :-).To make the use of the new texture easier for all I will upload the outtag files into the avsim library and the new version of the program also.Outer Terrain Viewer v2.0 set for 26 texturesOuter Terrain Viewer v2.0 set for 26 texturesOuter Terrain Viewer v2.0 the new scripts and the new terrain classification paletteFairchild area with new textures/rules and lakes Crescent and ElwhaPortland area with LG original filesPortland area 13 textures Portland area 26 new textures and latest rulessoonAndre
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