November 8, 200322 yr Hello,In FS2004, I added an ai flightplan into Narsarsuaq, and I noticed that the plane flew into the terrain while on approach for runway 25. I followed a few other default flightplans at this airport, and they all flew into the terrain at some point. Is there any way to avoid this? I hate to arrive at Narsarsuaq and see the place littered with crashed ai aircraft. Flightsim rig: CPU: AMD 5900x | Mobo: MSI X570 MEG Unify | RAM: 32GB G.Skill Trident Z Neo | GPU: Gigabyte RTX 3090 | Storage: M.2 (2 & 4 TB) | PSU: Corsair RM850x | Case: Fractal Define 7 XL Display: Acer Predator x34 3440x1440 | Speakers: Logitech Z906 Controllers: Fulcrum One Yoke | MFG Crosswind v2 pedals | Honeycomb Bravo Quadrant |Thrustmaster TCA Quadrant | Stream Deck XL & Plus | TrackIR 5 Tobii eye tracking
November 10, 200322 yr Unfortunately, the AI and ATC are not yet smart enough to miss all terrain, although they are much better in FS9 than in FS2002.Hope this helps,--Tom GibsonCal Classic Propliner Page: http://www.calclassic.comFreeflight Design Shop: http://www.freeflightdesign.comDrop by! ___x_x_(")_x_x___ Tom Gibson CalClassic Propliner Page
November 11, 200322 yr I had exactly the same problem with my add-on scenery in FS2002. There were large mountains between the two airports. I got around this by manually adding extra way points to avoid the mountains. However, there is a way to stop them crashing into mountains: don't watch them! If you're not flying in the vicinity of the aircraft and not watching it in the CTRL-W window, then they will happily fly straight through the mountains and arrive safely at the destination. I haven't checked, but it's probably the same in FS2004. This makes sense. It would be a waste of resources for FS to check for terrain collisions for lots of aircraft that are miles away and unseen. It's a bit like the old saying: a watched kettle never boils! Best regards, Chris
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