February 26, 200422 yr When I fly some last generation aircrafts that have hi-res textures for the virtual cockpit, I have a problem when I switch to VC view: FS2004 freezes during the (long) time it loads the textures for the VC. I have a GeForce 4 Ti4800 with 128 MB, but still, FS2004 reloads the textures each time I switch to the VC view. It is very painful.I updated my fs9.cfg according to the hint found on this forum:TEXTURE_BANDWIDTH_MULT=40 <------------ to a higher value ex: 400but it has no effect on my system.Any clue?Thanks in advance.Eric My Web Site
February 26, 200422 yr Hi Eric,I also know the problem. I use a Radeon 9800 with 128 MB and have the same problem.Only real solution for me was the generation of mipmaps with the Imagetool from the MS SDK.Normally the cockpit didn't need all those textures at the highes resolution. Esp. some parts are so tiny that lower resolution textures are good enough. The problem is even worse if you use those highres planes for AI traffic. FS2004 freeze for several seconds to swap those textures in.
March 4, 200422 yr I'm sorry to reply so late...I have mode some additional tests, and it appears that you're right: the only solution is to reduce the resolution of the VC textures.I am not an expert of texture manipulation and Imagetool. If it is not too complex, can you explain me how to generate mipmaps or how to reduce the texture resolution?Thanks for your help !!Eric My Web Site
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