March 21, 201214 yr Hey everyone!! I'm hoping to start working on a project for my local airport for FS9/FSX. I have absolutely no idea as to where to begin! It's a first for me so ANY help in the right direction as very very appreciated!! What programs do I need? I have AFCAD naturally and AFX bt what else do I need to build objects and make photo real scenery? Everyone tells me I'm crazy to try .....but you gotta start somewhere right!!Thanks for ANY help!Gabe :-)
March 21, 201214 yr Hello Gabe,If you want to spend a lot of time reading, then there is a pinned post at the top of this forum concerning scenery design for FS9. Just about everything is covered, although that makes it a little confusing to read.For FS X, a few tutorials are available in the Avsim library:Make photo-real ground textures in Flight Simulator Xhttp://library.avsim.net/esearch.php?CatID=fsxsd&DLID=140539This should cover the basics and get you off to a good start.As for object creation, it really depends on your level of skill and technical knowledge. gMax is a free program that was included in previous versions of FS:http://www.turbosquid.com/gmax/In addition, the FS SDK includes the gamepack for gMax - this is the converters to create the file formats that FS uses. However, some people find gMax difficult to master; if you prefer something more straightforward, but with less possibilities, then you could try Google Sketchup, available through Google, I suppose.. You will need to convert the Sketchup files to FS format - try ModelConverterX, available at FSDeveloper (thank you, Arno.)http://www.fsdeveloper.com/forum/downloads.php?do=file&id=83For any questions, don't hesitate to ask.Congratulations and good luck on your project.Best regards.LuisHello Gabe,If you want to spend a lot of time reading, then there is a pinned post at the top of this forum concerning scenery design for FS9. Just about everything is covered, although that makes it a little confusing to read.For FS X, a few tutorials are available in the Avsim library:Make photo-real ground textures in Flight Simulator Xhttp://library.avsim.net/esearch.php?CatID=fsxsd&DLID=140539This should cover the basics and get you off to a good start.As for object creation, it really depends on your level of skill and technical knowledge. gMax is a free program that was included in previous versions of FS:http://www.turbosquid.com/gmax/In addition, the FS SDK includes the gamepack for gMax - this is the converters to create the file formats that FS uses. However, some people find gMax difficult to master; if you prefer something more straightforward, but with less possibilities, then you could try Google Sketchup, available through Google, I suppose.. You will need to convert the Sketchup files to FS format - try ModelConverterX, available at FSDeveloper (thank you, Arno.)http://www.fsdeveloper.com/forum/downloads.php?do=file&id=83For any questions, don't hesitate to ask.Congratulations and good luck on your project.Best regards.Luis Hot, humid Caribbean paradise!
March 21, 201214 yr Author Hey Luis!! THANKS SO MUCH!! I'll get into reading and hope to start practicing some soon!!!! :-)
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