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Nl2000 + REX + loss of texture and autogen.

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I got NL2000 installed. This is photorealistic ground scenery for the netherlands (in case you didnt knew)

 

But, this is at the loss of one and more things.

Somehow building and tree textures (autogen) is lost. Other ground scenery addons such as rex are lost to.

Here I made some pictures to show you how.

 

Here Im in a car on a REX road at the dutch/german border facing the north westfalen region of germany.

Nice road huh.

 

goodroad.jpg

 

Uploaded with ImageShack.us

 

Now lets turn the car 360 at exactly the same spot facing the road the other way towards "gelderland"

 

offtheroaddearfriend.jpg

 

Uploaded with ImageShack.us

 

Hmm, no road?

Yes this is NL2000 overriding REX roads. Or REX didnt override NL2000. One way or another there are no rex roads.

90% of all autogen (trees mostly) you saw on the (ugly) previous picture are gone on the NL2000 landscape.

 

Lets take an aerial pic.

 

stilldontgetit.jpg

 

Uploaded with ImageShack.us

 

Ok, this one is tricky and Its either one thing or another.

On the road issue im very clear.

Rex roads should override the NL2000 imagery. No doubt. So if possible I would likely to have it explained.

From above the NL 2000 tree imagery looks fine.

But there's totally no autogen trees on the NL2000 imagery.

The photo trees on the NL2000 landscapes are red marked.

And the autogen trees on the general FSX landscape are also marked.

As seen on picture 1 there is plenty of autogen textures.

 

NL2000 is said to look harshly bad when you get to lower altitudes as the missing autogen generates a horizon totally free of anything. I find this so bad I would almost consider removing nl2000 and update everything else with better autogen.

From higher altitudes it looks real life realistic. But once I land on schiphol airport theres not a single tree or building towering above the horizon.

 

Amsterdam from the air looks amazing.

Below 10000feet it becomes ever more clear that it are just flat pictures without any single texture apart from some very important buildings leaving the impression of a unfinished city.

 

The NL2000 photoscenery impresses me with real looking trees. A few thousand feet or lower leaves me with a workbench pasted with photorealistic photos on a flat flat earth. And I feel Im playing FS2000 with a google earth addon.

 

In fact I would get all autogen back And mostly buildings trees and roads. Everything in between can be NL2000 imagery. But I want textures rather then pasted google earth photos.

I get 20fps without stutters even in manhattan with all sliders maxed out on my 4ghz core I7 with tweaked CFG file. So my computer can very well take it.

THe only question ISSS that available what im looking for?

 

I hope its possible you guys can explain how to get what I wanna see.

Some install procedure of nl2000 removed 95% of all textures in the netherlands so it can also be undone

 

I thank all for your precious time.

Nl2000 removes all autogen and has it's own trees , buildings and objects.

The roads are on the photoscenery.

 

Btw : the Netherland are almost flat...

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FOV : 200 degrees

My flightsim vids :  https://www.youtube.com/user/fswidesim/videos?shelf_id=0&sort=dd&view=0

 

  • Author

Nl2000 removes all autogen and has it's own trees , buildings and objects.

The roads are on the photoscenery.

 

Btw : the Netherland are almost flat...

 

Ik ben zelf nederlands en moet wel lachen om dat laatste :LMAO:

Maar bijna plat is niet helemaal plat huhuh :Liar:

 

OT:

 

So it's not possible to mix autogen and NL2000 together?

A procedure during the NL2000 installation involved removing autogen.

So it should also be able to get back if you got the brains and tools for it.

Im not sure if it will look nice, but its either no NL2000. Or NL 2000 including autogen.

 

I was hoping it could be fixed by changing a few lines on a .cfg file here and there. Hopefully it is all this simple.

No, it's not a simple .cfg file fix or tweak.

 

Autogen is assigned to a texture. Photo scenery is a collection of textures to FSX. Any autogen that would need to be applied to the photo textures is done primarily by hand, one by one by one. Some tools have been made to speed up the process, but they still are limited in scope.

 

If you have the brains for it, the tool is called the Autogen Annotator and is part of the SDKs. There is a tutorial available in the library for the Annotator. Doing the coverage area of NL2000 shouldn't take long... :LMAO:

If you have the brains for it, the tool is called the Autogen Annotator and is part of the SDKs. There is a tutorial available in the library for the Annotator. Doing the coverage area of NL2000 shouldn't take long... :LMAO:

 

In that case, someone with your expertise could do that in half an hour or so........im%20Not%20Worthy.gif

5950x3d 5.4-5.7 GHz - Asus ROG 870 Crosshair Apex - GSkill Neo 2x 24 Gb 6000 mhz / cas 26 -  MSI RTX 5090 Gaming Trio OC - 1x SSD M2 6000 2TB - 1x SSD M2 2800/1800 1Tb -  Corsair 5400  case - Corsair 360 liquid cooling set  - 3x 75’ TCL tv.

13600  6 cores @ 5.1 GHz / 8 cores @ 4.0 GHz (hypterthreading on) - Asus ROG Strix Gaming D - GSkill Trident 4x Gb 3200 MHz cas 15 - Asus TUF RTX 4080 16 Gb  - 1x SSD M2 2800/1800 2TB - 2x  Sata 600 SSD 500 Mb - Corsair D4000 Airflow case - NXT Krajen Z63 AIO liquide cooling - 

FOV : 200 degrees

My flightsim vids :  https://www.youtube.com/user/fswidesim/videos?shelf_id=0&sort=dd&view=0

 

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