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I swapped the role of two of my PC's, moving the one that was serving as the client for my "left 45" view with my flying server (0 deg view). The PC now serving as my "flying" server has more convenient access to USB ports on its front panel for when I need to plug/unplug my USB headset -- otherwise the systems are identical. I uninstalled OpusFSX on both systems and then re-installed, moving the license to my new "server" and establishing the old server as a client. While OpusFSX was uninstalled, I also removed the OpusFSX folders on both systems that contained the .CAM files.

 

After re-installation, my "forward" view on the new flying server for the stock C-172 aircraft (when loaded in FSX, OpusFSX is not running) is looking 45 degrees left -- this was the view that was set when the PC was an OpusFSX client.

 

 

Since OpusFSX isn't running, this view is clearly coming from FSX itself. Where, exactly, are views persisted within FSX? That's a thing I've never quite understood -- there must be a configuration file somewhere that contains the view definition but I don't know where it is.

 

Can anybody educate me?

 

-M.

  • Commercial Member

If you created Windowed views then thay would have been appended to the relevant aircraft.cfg files. OpusFSX also appends a definition for the External Aircrfat view to the aircraft.cfg files. Other view types do not need to add anything to the aircraft.cfg files since they are standard virtual cockpit and 2D cockpit FSX views.

 

Did you change any configuration manually when you were using WideView. The 45 degree forward view could be that.

 

When you run your new OpusFSX set up, the software will take care of its own camera definitions,

 

Stephen

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