November 26, 201213 yr I have a model in maya that I have epxorted using cvxporter script to make a .x file. Make MDL always comes up with 'invalid X file'. It is such a simple shape, for an experiment, just a pyramid with one texture applied. Is anybody out there successfully using Maya and exporting?
December 21, 201213 yr Commercial Member Hi, You could try to load the x file in modelconverterx, it might be able to read it and process it and then export to mdl. Arno If the world should blow itself up, the last audible voice would be that of an expert saying it can't be done. FSDeveloper.com | Former Microsoft FS MVP | Blog
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