March 26, 201313 yr Hi, I was looking for some general advice really. I was expecting to find a sticky answering these questions. I have tried to install some altiports (airports with highly sloped runways eg courchevel) in france and have got some bumps coming thru slopeing runways and I am looking to eliminate what I see as mesh issues. The bumps are not always there but seem to appear like scenery readjusts itself over mesh as you are flying. I have used ADE but these sloping altiports arent really airports and I don't know how to use ADE to do a sloping flatten poly without generating a new airport. I tried Sbuilder but it doesn't seem to have a map linking to FSX so you know where you are. I was hoping someone could recommmend a simple mesh trimming I have several meshes installed of several resolutions. eg an old FS Global 2008 I think and a freeware alps mesh. How is a 38M and 11M mesh likely to interact? Do they just slot together with minor errors? Is there a simple fsx tool to trim mesh? I can flatten and adjust airports using ADE to generate a poly exclude/flatten but it isn't going to work this time. Rob
March 27, 201313 yr "I tried Sbuilder but it doesn't seem to have a map linking to FSX so you know where you are." Menu View | Show Aircraft will yield a linked location to FSX. Background imagery can be shown by View | Show Background.
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