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New Form Submission (Submit News or a Press Release)

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New form submission has been received. View form here:

 

Name: Varmint007

Email: [email protected]

Form: Submit News or a Press Release

 

 

Your name: Varmint007

Your Email Address: [email protected]

Link to URL: http://vrsimulations.com

News Category: Product Update

News Item: VRS TacPack v1.4 has been released!

 

This update covers TacPack itself, as well as the TacPack-enabled F/A-18E Superbug.

Major changes include full support for third-party aircraft integration via the TacPack SDK. Current (publicly committed) TacPack developers include Aerosoft ,Iris Simulations, Metal2Mesh, Razbam, and Dino Cattaneo. Yet more developers have not yet gone openly public but have stated their intentions to adopt the system.

 

The TacPack SDK documentation is now available to all potential developers via the VRS support Wiki, and all SDK functions are now live and accessible in version 1.4.

 

New in 1.4:

Weapons:

  • Added AIM-54 A/C Phoenix AAMs.
  • Added A/G rockets of various types including WWII/Korean and modern-era variants
  • Added selectable gun calibers, number of guns, and firing rates
  • Added additional bomb types including WWII/Korean and modern-era variants
  • Added additional drop-tanks including F-14 and F-86
  • Weapon assets now feature enhanced geometry up to 2K poly/object
  • Weapon assets now feature dedicated 1024 baked textures

Superbug Specific Enhancements:

  • After successful carrier trap, brakes will be auto-applied until tailhook is raised, to prevent rolling off the deck
  • Flight Director/Auto Pilot performance/behavior improvements
  • VC and external model makeovers
  • After successful carrier trap, brakes will be auto-applied until tailhook is raised, to prevent rolling off the deck
  • Flight Director/Auto Pilot performance/behavior improvements
  • Memory unit (MU) interface added to Aircraft Manager
  • HMD support including A/G target designation and A/A target acquisition/tracking

Bug fixes

  • Fixed bug that had limited the simultaneous number of objects the TacPack could handle to <500 (Now it's <1000 as per SimConnect limitations)
  • Fixed issue where FSX would delete weapons that got too close to the ground, preventing them from exploding
  • Fixed issue where strict version checking was kicking people incorrectly in MP
  • SAM sites now properly removed when all their members are destroyed
  • FLIR should no longer cause severe FPS hit on extreme-widescreen (EyeFinity, Surround, TH2G, etc) setups
  • Object creation policy now properly respected for all objects in MP (previously crash objects were still being created, leading to issues on non-TP servers)

Much more:

  • Gyroscopic gunsight support
  • Greatly improved CIWS targeting prediction code
  • Greatly improved CCIP prediction accuracy
  • Tanker improvements (better racetrack, follows carrier if spawned within 10nm of locally controlled carrier)
  • Improvements to radio tuning

New customers will receive v1.4 automatically. Existing customers may download the updates for both the Superbug and the TacPack by visiting the VRS TacPack support forum: Best of luck to all third-party developers, and we'll see you in the [un]friendly skies!

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