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Varmint007

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About Varmint007

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  1. Umm, no, not "whatever." We have approximately 11,000+ forum users and somewhere around 15,000 topics related to the Superbug. Please link me to a single topic discussing this alleged issue with unrealistic "ground effect" behavior, as surely it must be very prolific and prominent based on your description. Have you personally posted to this issue in our forums? Are you actually a customer? Jon Blum VRS
  2. Thank you Jimmy:) It's not often people go out of their way to write something positive like that. You get a lot of the negative/neutral stuff, primarily because people are forced to post when they need help, coupled with the fact that it's a very comples simulation. So it's always a nice surprise when the positive stuff appears organically outside of our support forums. Glad you're enjoying it! --Jon VRS
  3. A friend of mine working at MS Game Studios has passed along this horrible piece of news, which I have not seen posted yet, so unfortunately I will pass it along.Steve Lacey has died this afternoon in Kirkland from what appears to be a road-rage incident. RIP Steve and thank you for being an incredibly influential and important figure in our hobby.http://www.king5.com/news/Road-rage-suspected-in-fatal-Kirkland-crash-126093229.html
  4. OK, sorry but I can't help myself. You mean the Torrent version from April of last year of course, because if you actually owned the product that would be an impossible statement to make. Please don't comment on our products when you steal them, because you have no idea what you're talking about. The Superbug is NOTHING BUT inertia when it's unlicensed, which you clearly are. The FBW system is completely offline and you couldn't run the aircraft manager with and electric can opener. Welcome to the Pirate Bay - everything is as it seems, right?
  5. Mapping through FSUIPC is fine, in fact I do it that way myself. But you've got to use the FSUIPC option: "Send to FS as Normal Axis", or else we're never going to see them. Thanks to the FSUIPC interface, you can do this on an aircraft-specific basis as well, so there's no need to do it globally.
  6. OK, I'm sorry, but that's simply not true. We have personally answered EVERY support question that's been posted to us in our forums, and yes, the forums are working fine: http://forums.vrsimulations.com/forums/phpBB3/index.phpEmail? We have answered every single one despite having lost 2 days moving to a brand new server.If you post your problem it will be addressed almost immediately, but that means you have to ask the question first. We cannot offer you support here on Avsim, so please go to our forums and you will be taken care of.
  7. Absolutely stunning gentlemen. The runway outlining/lead-in stuff looks like it was especially challenging to hash out, but MAN that looks useful. Really really fine work there!
  8. We had previous been obscurely developing Everlasting Gob Stoppers, so it's no wonder you hadn't heard of us.Vertical Reality Simulationshttp://www.vrsimulations.com
  9. Actually I didn't realize that until you mentioned it. It seems the thumbnail images are classified as attachments and thus weren't visible to non registered users. I've reset the permissions and they should be viewable by all now...http://www.vrsimulations.com/forums/phpBB3...?f=1&t=2071Cheers and thanks,
  10. Silly, but necessary. And it's not for registering, it's for forum access. We were besieged by board bots over the last month and we had to put a stop to it. Mathematical Q&As were tried first with little success (the board spam software can figure that out even easier than captcha). I finally settled on something that would be impossible to answer without human intervention and it's working very well. Inconvenient perhaps, but so is sorting through a hundred porn posts:(
  11. Wow, thanks for all the great comments everyone! It's really humbling and inspiring to read them.Ben, thanks again for such a wonderful and thorough review. I'm really happy that Avsim visitors will finally get the opportunity to understand what we're offering.Ryan, what can I say. PMDG was my inspiration to develop for MSFS, and it probably wouldn't have happened without you guys to show me where the bar was.Cheers and thanks again everyone.
  12. I have a question regarding the FSX view system. I've been unable to find a way to override the default "Cockpit" and Virtual Cockpit" cameras. Is this even possible? I can of course add additional camera definitions that have the desired view parameters, but it seems a bit unreasonable to ask the user to activate a second view just to override the (wrong) default views.In FS9 (panel.cfg) we had: VIEW_FORWARD_WINDOWS=VIEW_FORWARD_DIR=VIEW_FORWARD_ZOOM=VIEW_FORWARD_EYE=The zoom and eye allowed us to override the settings on a panel-by-panel basis. Exactly what I needed and wanted in order to correctly adjust for those running under different aspect ratios and to calibrate the 2D cockpit to the VC.The latter of these entries are now completely disregarded in favor of camera definitions as far as I can tell? If that is the case then why is it you can't define cameras at the panel.cfg level. Why must they be defined in the aircraft.cfg, and why can't you completely override the "Cockpit" and "Virtual Cockpit" views short of actually changing them globally?Unless I'm missing something horribly obvious, this actually seems much less flexible than FS9 was. Sure I can have some belly cam if I want, but I would prefer to actually have control over my PRIMARY views. All it seems you can do is define the global eyepoint. Offsets, Pitch and zoom (for VC AND 2D) seem to require a camera definition and even in that case they can't override the primary views.It seems I've formed this as more of a rant than a question, but I'd love for somebody to tell me I'm wrong:)
  13. Congrats Bill! Yeah, the speed of MakeMdl was the first really impressive difference I noticed when upgrading from a P4. Build times went from "go make a pot of coffee (and wait for it to finish)", to "pour a cup of coffee". Absolutely amazing.--Jon
  14. What's interesting here is that my girlfriend (same house, totally different email) got one of these in addition to myself. Now that's just scary. She's never purchased a flight simulator product in her life. We're going to try to find out where she's been, but generally she's not registered for any flight sim sites that I know of.
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