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new v-card - shader folders

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I am going to install a new video card and I remembered someone stating that you needed to blow away some shader folders.

Doe anyone know the validity of this, and if so, are the folderslocated in the main installation folder for p3d or in the appdata folders?

Also, do I delete just the contents of these folder(s)?


I remember fsx had a shader entry in the cfg and you could just change the value and it would rebuild the shader cache, but I saw no similar

entry in the p3d cfg.




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It is in you AppData\Local\lockheed Martin\PrePar3D\Shaders folder. Delete the contents and P3D will build a new one on restart. BTW, I keep a BU just in case!

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