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2D View - side views are Black!

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I'm using the 2D view with my new cockpit build and recently (perhaps around the same time I switched to DX10, I'm not sure) every time I look left or right with the hat switch I get a black screen for up to 5 seconds before the image renders. This is terrifying when on the base leg and you need to turn onto finals. Any ideas?

 

I've reverted to my dx9 config but left dx10 enabled in the sim, no effect.

I cut down textures to 512, but no effect.

I cut fibre frame rate from .45 down to .22 but no effect.

 

I did try dx9, but the sim didn't like it, locked into a black screen and ctd'd so I auickly switched back to dx10!!!

 

My current fsx.cfg (the important bits, anyway) are:

 

[bUFFERPOOLS]

UsePools=1

PoolSize=490000000 //8388608

RejectThreshold=262144

 

[JOBSCHEDULER]

AffinityMask=14

 

[FACILITIES]

COUNTRY=United Kingdom

STATE=

CITY=

GTL_BUTTON=1244

[userInterface]

Map_Orientation=2

PageID=1

OpenATCOnCreate=0

SHOW_MISSION_CAPTIONS=0

PAUSE_ON_LOST_FOCUS=0

PROMPT_ON_EXIT=1

SITUATION=FLIGHTS\OTHER\FLTSIM

ShowAllACPaintSchemes=1

SelectAircraftManufacturer=All

SelectAircraftPublisher=All

SelectAircraftType=All

DisplayFuelAsWeight=1

 

[Graphics]

MultiSamplesPerPixel=4

MultiSampleQuality=0

See_Self=1

Text_Scroll=1

SHADER_CACHE_PRIMED_10=1693500672

SHADER_CACHE_PRIMED=1693500672

D3D10=1

TEXTURE_MAX_LOAD=2048

NUM_LIGHTS=8

AIRCRAFT_SHADOWS=0

AIRCRAFT_REFLECTIONS=1

COCKPIT_HIGH_LOD=1

LANDING_LIGHTS=1

AC_SELF_SHADOW=0

EFFECTS_QUALITY=2

GROUND_SHADOWS=0

TEXTURE_QUALITY=3

IMAGE_QUALITY=0

HIGHMEMFIX=1

STALE_BUFFER_THRESHOLD=2147483647

 

[Misc]

Com_Rate=7

 

[startup]

LoadWindow=1

DEMO=0

SHOW_OPENING_SCREEN=1

STARTUP_DEMO=

 

[Display]

WideViewAspect=True

ChangeTime=4.000000

TransitionTime=4.000000

ActiveWindowTitleTextColor=255,255,255

ActiveWindowTitleBackGroundColor=0,28,140,64

NonActiveWindowTitleTextColor=255,255,255

NonActiveWindowTitleBackGroundColor=24,33,87,64

InfoUpperRightTextColor=255,0,0

InfoUpperRightBackGroundColor=0,0,0,0

InfoLowerLeftTextColor=255,255,255

InfoLowerLeftBackGroundColor=255,0,0,128

InfoLowerRightTextColor=255,255,255

InfoLowerRightBackGroundColor=255,0,0,128

InfoBrakesEnable=True

InfoParkingBrakesEnable=True

InfoPauseEnable=True

InfoSlewEnable=True

InfoStallEnable=True

InfoOverspeedEnable=True

BLOOM_EFFECTS=0

SKINNED_ANIMATIONS=1

TEXTURE_BANDWIDTH_MULT=80

UPPER_FRAMERATE_LIMIT=0

RUNWAY_LIGHTS_SURFACE_SCALAR=4.5

RUNWAY_LIGHTS_VASI_SCALAR=3.0

RUNWAY_LIGHTS_APPROACH_SCALAR=3.0

RUNWAY_LIGHTS_STROBE_SCALAR=4.5

TextureMaxLoad=30

 

[sOUND]

UISound=0

AmbientUI=0

AmbientUIMusicVolume=-6.000000

SOUND_FADER1=0.450000

SOUND_FADER2=0.430000

SOUND_FADER3=0.430000

SOUND_FADER4=0.450000

AmbientUIMusic=FSX01

PrimaryDevice={DEF00000-9C6D-47ED-AAF1-4DDA8F2B5C03}

VoiceDevice={DEF00002-9C6D-47ED-AAF1-4DDA8F2B5C03}

SOUND=1

SOUND_QUALITY=2

SOUND_LOD=0

 

[Main]

User Objects=Airplane, Helicopter

SimObjectPaths.0=SimObjects\Airplanes

SimObjectPaths.1=SimObjects\Rotorcraft

SimObjectPaths.2=SimObjects\GroundVehicles

SimObjectPaths.3=SimObjects\Boats

SimObjectPaths.4=SimObjects\Animals

SimObjectPaths.5=SimObjects\Misc

ProcSpeed=8428

PerfBucket=7

Maximized=1

Location=1329,20,2609,780,\\.\DISPLAY1

HideMenuNormal=1

HideMenuFullscreen=1

SimObjectPaths.6=SimObjects\UT2 Aircraft

Fiber_Frame_Time_Fraction=0.22

  • Author

Happens in Orbx scenery and in default with default planes, but is far less pronounced than with payware. In fact, with the default 172 the default view through the window renders, but the inside of the door/window is black for a brief second.  Tried disabling High Resolution 3D Virtual Cockpit, but with no luck. 

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