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gboz

Lite or Heavy Aircraft

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How does Opus camera and buttkicker distinguish between lite and heavy aircraft?

I assume it is weight but where does it look for that info and what is the cutoff point?

 

Thanks,

gb.

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You configure the aircraft type (light or heavy) in the DHM settings. These are associated on a camera by camera basis when Live Camera is used. Hence the effects depend on the selected camera view.

 

Stephen

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You configure the aircraft type (light or heavy) in the DHM settings. These are associated on a camera by camera basis when Live Camera is used. Hence the effects depend on the selected camera view.

 

Stephen

 

Looks like I misinterpreted these settings completely wrong.

I thought Opus was crating a general set of light planes and another of heavies then

using some specific aircraft weight to decide whether a particular plane was heavy or light.

Thanks for the clarification.

 

gb.

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You're welcome gb.

 

The captured accelerometer data for 'Light' aircraft generally has more pronounced turbulence, engine vibration, taxiing bumps, etc.. I generally chose light for all piston aircraft and heavy for jet aircraft.

 

Stephen :-)

 

I'm investigating the possibility of incorporating thermal, lift, and sink effects. If it proves feasible then I will have to factor in aircraft weight. In which case I could provide an Auto DHM option to automatically select light or heavy based on weight criteria.

 

Stephen :-)

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I'm investigating the possibility of incorporating thermal, lift, and sink effects.

 

That would be pretty cool.

Hope you can do it.

 

gb.

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