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SbuilderX resample problem!

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Hi everyone


I made my sbuilderx to work, now I have to edit the nullvalues to avoid the red spots in the scenery but if I edit the INF file and drag it to resample it failed to compile the bgl...if I compile it from sbuilderx there is no problem but it goes with the default nullvalues.


help pls!! :(

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Hi Zunscar,

I too use Sbuilder for photoreal scenery.

The problem of the red spots in the scenery depends on the .bmp map file containing ful white pixels (RGB value: 255, 255, 255). 

It is enough to edit the bmp with any photoediting tool, and replace pixels with (255,255, 255) values with any other "darker" white (e.g. 253, 253, 253).

If you have seasonal/night variations, the work must be repeated for all the bmp's.

Hope this helps.




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