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fabiosko

Cannot start X-Plane: hangs infinitely!

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Recently I am not able to start my X-Plane anymore: it hangs infinitely and only when I hit Return on keyboard, it crashes.
Attache log file of one crash.
Every log file of every crash ends the same:
 
SkyMaxx Pro: METAR parser enabled
SMPMetarBridge: METAR activation fired.
--=={This application has crashed!}==--
 
 
Thanks for any help in advance.
Fabio

 

______________________________

log.txt for X-Plane 10.50r3 (build 105009 64-bit)
 compiled on Aug 25 2016 19:51:14
X-Plane started on Fri Nov 11 01:57:26 2016

This log file is generated automatically by Laminar Research applications and contains diagnostics about your graphics hardware, installation, and any error conditions.
If you need to contact tech support or file a bug, please send us this file. NOTE: this file is rewritten every time you start ANY of your X-System applications.

Windows 6.1 (build 7601/2) Service Pack 1.0
This is a 64-bit version of Windows.
CPU type: 8664
Physical Memory (total for computer): 34294038528
Maximum Virtual Memory (for X-Plane only): 8796092891136
CPU 0: Intel® Core i7-4770K CPU @ 3.50GHz  Speed (mhz): 3500
CPU 0: Intel® Core i7-4770K CPU @ 3.50GHz  Speed (mhz): 3500
CPU 0: Intel® Core i7-4770K CPU @ 3.50GHz  Speed (mhz): 3500
CPU 0: Intel® Core i7-4770K CPU @ 3.50GHz  Speed (mhz): 3500

X-System folder:'C:\X-Plane 10/', case sensitive=0

WGL_ARB_buffer_region WGL_ARB_create_context WGL_ARB_create_context_profile WGL_ARB_create_context_robustness WGL_ARB_context_flush_control WGL_ARB_extensions_string WGL_ARB_make_current_read WGL_ARB_multisample WGL_ARB_pbuffer WGL_ARB_pixel_format WGL_ARB_pixel_format_float WGL_ARB_render_texture WGL_ATI_pixel_format_float WGL_EXT_create_context_es_profile WGL_EXT_create_context_es2_profile WGL_EXT_extensions_string WGL_EXT_framebuffer_sRGB WGL_EXT_pixel_format_packed_float WGL_EXT_swap_control WGL_EXT_swap_control_tear WGL_NVX_DX_interop WGL_NV_DX_interop WGL_NV_DX_interop2 WGL_NV_copy_image WGL_NV_delay_before_swap WGL_NV_float_buffer WGL_NV_multisample_coverage WGL_NV_render_depth_texture WGL_NV_render_texture_rectangle

OpenGL Vendor    : NVIDIA Corporation
OpenGL Render    : GeForce GTX 980 Ti/PCIe/SSE2
OpenGL Version   : 4.5.0 NVIDIA 375.70 (450/0)
OpenGL Extensions: GL_AMD_multi_draw_indirect GL_AMD_seamless_cubemap_per_texture GL_AMD_vertex_shader_viewport_index GL_AMD_vertex_shader_layer GL_ARB_arrays_of_arrays GL_ARB_base_instance GL_ARB_bindless_texture GL_ARB_blend_func_extended GL_ARB_buffer_storage GL_ARB_clear_buffer_object GL_ARB_clear_texture GL_ARB_clip_control GL_ARB_color_buffer_float GL_ARB_compatibility GL_ARB_compressed_texture_pixel_storage GL_ARB_conservative_depth GL_ARB_compute_shader GL_ARB_compute_variable_group_size GL_ARB_conditional_render_inverted GL_ARB_copy_buffer GL_ARB_copy_image GL_ARB_cull_distance GL_ARB_debug_output GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_derivative_control GL_ARB_direct_state_access GL_ARB_draw_buffers GL_ARB_draw_buffers_blend GL_ARB_draw_indirect GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_enhanced_layouts GL_ARB_ES2_compatibility GL_ARB_ES3_compatibility GL_ARB_ES3_1_compatibility GL_ARB_ES3_2_compatibility GL_ARB_explicit_attrib_location GL_ARB_explicit_uniform_location GL_ARB_fragment_coord_conventions GL_ARB_fragment_layer_viewport GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_fragment_shader_interlock GL_ARB_framebuffer_no_attachments GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_geometry_shader4 GL_ARB_get_program_binary GL_ARB_get_texture_sub_image GL_ARB_gl_spirv GL_ARB_gpu_shader5 GL_ARB_gpu_shader_fp64 GL_ARB_gpu_shader_int64 GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_indirect_parameters GL_ARB_instanced_arrays GL_ARB_internalformat_query GL_ARB_internalformat_query2 GL_ARB_invalidate_subdata GL_ARB_map_buffer_alignment GL_ARB_map_buffer_range GL_ARB_multi_bind GL_ARB_multi_draw_indirect GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_occlusion_query2 GL_ARB_parallel_shader_compile GL_ARB_pipeline_statistics_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_post_depth_coverage GL_ARB_program_interface_query GL_ARB_provoking_vertex GL_ARB_query_buffer_object GL_ARB_robust_buffer_access_behavior GL_ARB_robustness GL_ARB_sample_locations GL_ARB_sample_shading GL_ARB_sampler_objects GL_ARB_seamless_cube_map GL_ARB_seamless_cubemap_per_texture GL_ARB_separate_shader_objects GL_ARB_shader_atomic_counter_ops GL_ARB_shader_atomic_counters GL_ARB_shader_ballot GL_ARB_shader_bit_encoding GL_ARB_shader_clock GL_ARB_shader_draw_parameters GL_ARB_shader_group_vote GL_ARB_shader_image_load_store GL_ARB_shader_image_size GL_ARB_shader_objects GL_ARB_shader_precision GL_ARB_shader_storage_buffer_object GL_ARB_shader_subroutine GL_ARB_shader_texture_image_samples GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shader_viewport_layer_array GL_ARB_shading_language_420pack GL_ARB_shading_language_include GL_ARB_shading_language_packing GL_ARB_shadow GL_ARB_sparse_buffer GL_ARB_sparse_texture GL_ARB_sparse_texture2 GL_ARB_sparse_texture_clamp GL_ARB_stencil_texturing GL_ARB_sync GL_ARB_tessellation_shader GL_ARB_texture_barrier GL_ARB_texture_border_clamp GL_ARB_texture_buffer_object GL_ARB_texture_buffer_object_rgb32 GL_ARB_texture_buffer_range GL_ARB_texture_compression GL_ARB_texture_compression_bptc GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_cube_map_array GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_filter_minmax GL_ARB_texture_float GL_ARB_texture_gather GL_ARB_texture_mirror_clamp_to_edge GL_ARB_texture_mirrored_repeat GL_ARB_texture_multisample GL_ARB_texture_non_power_of_two GL_ARB_texture_query_levels GL_ARB_texture_query_lod GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_texture_rgb10_a2ui GL_ARB_texture_stencil8 GL_ARB_texture_storage GL_ARB_texture_storage_multisample GL_ARB_texture_swizzle GL_ARB_texture_view GL_ARB_timer_query GL_ARB_transform_feedback2 GL_ARB_transform_feedback3 GL_ARB_transform_feedback_instanced GL_ARB_transform_feedback_overflow_query GL_ARB_transpose_matrix GL_ARB_uniform_buffer_object GL_ARB_vertex_array_bgra GL_ARB_vertex_array_object GL_ARB_vertex_attrib_64bit GL_ARB_vertex_attrib_binding GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_vertex_type_10f_11f_11f_rev GL_ARB_vertex_type_2_10_10_10_rev GL_ARB_viewport_array GL_ARB_window_pos GL_ATI_draw_buffers GL_ATI_texture_float GL_ATI_texture_mirror_once GL_S3_s3tc GL_EXT_texture_env_add GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_compiled_vertex_array GL_EXT_Cg_shader GL_EXT_depth_bounds_test GL_EXT_direct_state_access GL_EXT_draw_buffers2 GL_EXT_draw_instanced GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXTX_framebuffer_mixed_formats GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_packed_pixels GL_EXT_pixel_buffer_object GL_EXT_point_parameters GL_EXT_polygon_offset_clamp GL_EXT_post_depth_coverage GL_EXT_provoking_vertex GL_EXT_raster_multisample GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_shader_objects GL_EXT_separate_specular_color GL_EXT_shader_image_load_formatted GL_EXT_shader_image_load_store GL_EXT_shader_integer_mix GL_EXT_shadow_funcs GL_EXT_sparse_texture2 GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture3D GL_EXT_texture_array GL_EXT_texture_buffer_object GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_latc GL_EXT_texture_compression_rgtc GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_filter_minmax GL_EXT_texture_integer GL_EXT_texture_lod GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_object GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_texture_sRGB_decode GL_EXT_texture_storage GL_EXT_texture_swizzle GL_EXT_timer_query GL_EXT_transform_feedback2 GL_EXT_vertex_array GL_EXT_vertex_array_bgra GL_EXT_vertex_attrib_64bit GL_EXT_window_rectangles GL_EXT_import_sync_object GL_IBM_rasterpos_clip GL_IBM_texture_mirrored_repeat GL_KHR_context_flush_control GL_KHR_debug GL_KHR_no_error GL_KHR_robust_buffer_access_behavior GL_KHR_robustness GL_KTX_buffer_region GL_NV_alpha_to_coverage_dither_control GL_NV_bindless_multi_draw_indirect GL_NV_bindless_multi_draw_indirect_count GL_NV_bindless_texture GL_NV_blend_equation_advanced GL_NV_blend_equation_advanced_coherent GL_NV_blend_square GL_NV_command_list GL_NV_compute_program5 GL_NV_conditional_render GL_NV_conservative_raster GL_NV_conservative_raster_dilate GL_NV_copy_depth_to_color GL_NV_copy_image GL_NV_depth_buffer_float GL_NV_depth_clamp GL_NV_draw_texture GL_NV_draw_vulkan_image GL_NV_ES1_1_compatibility GL_NV_ES3_1_compatibility GL_NV_explicit_multisample GL_NV_fence GL_NV_fill_rectangle GL_NV_float_buffer GL_NV_fog_distance GL_NV_fragment_coverage_to_color GL_NV_fragment_program GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_fragment_shader_interlock GL_NV_framebuffer_mixed_samples GL_NV_framebuffer_multisample_coverage GL_NV_geometry_shader4 GL_NV_geometry_shader_passthrough GL_NV_gpu_program4 GL_NV_internalformat_sample_query GL_NV_gpu_program4_1 GL_NV_gpu_program5 GL_NV_gpu_program5_mem_extended GL_NV_gpu_program_fp64 GL_NV_gpu_shader5 GL_NV_half_float GL_NV_light_max_exponent GL_NV_multisample_coverage GL_NV_multisample_filter_hint GL_NV_occlusion_query GL_NV_packed_depth_stencil GL_NV_parameter_buffer_object GL_NV_parameter_buffer_object2 GL_NV_path_rendering GL_NV_path_rendering_shared_edge GL_NV_pixel_data_range GL_NV_point_sprite GL_NV_primitive_restart GL_NV_register_combiners GL_NV_register_combiners2 GL_NV_sample_locations GL_NV_sample_mask_override_coverage GL_NV_shader_atomic_counters GL_NV_shader_atomic_float GL_NV_shader_atomic_fp16_vector GL_NV_shader_atomic_int64 GL_NV_shader_buffer_load GL_NV_shader_storage_buffer_object GL_NV_texgen_reflection GL_NV_texture_barrier GL_NV_texture_compression_vtc GL_NV_texture_env_combine4 GL_NV_texture_multisample GL_NV_texture_rectangle GL_NV_texture_shader GL_NV_texture_shader2 GL_NV_texture_shader3 GL_NV_transform_feedback GL_NV_transform_feedback2 GL_NV_uniform_buffer_unified_memory GL_NV_vertex_array_range GL_NV_vertex_array_range2 GL_NV_vertex_attrib_integer_64bit GL_NV_vertex_buffer_unified_memory GL_NV_vertex_program GL_NV_vertex_program1_1 GL_NV_vertex_program2 GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_NV_viewport_array2 GL_NV_viewport_swizzle GL_NVX_conditional_render GL_NVX_gpu_memory_info GL_NVX_multigpu_info GL_NVX_nvenc_interop GL_NV_shader_thread_group GL_NV_shader_thread_shuffle GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_SGIS_generate_mipmap GL_SGIS_texture_lod GL_SGIX_depth_texture GL_SGIX_shadow GL_SUN_slice_accum GL_WIN_swap_hint WGL_EXT_swap_control

threaded_avail   : 1    aniso_avail      : 1    timer_avail      : 1    sync/fence       : 1
pbo_avail        : 1    frameblit_avail  : 1
gpu_shad4_avail  : 1    shad_lod_avail   : 1    array_tex_avail  : 1    texture_rg       : 1
tex_float_avail  : 1    seamless_avail   : 1    drawbuf2_avail   : 1    packed_stencil   : 1
framebuffer_srgb : 1    copy_buf_avail   : 1    ubo_avail        : 1    gshader_avail    : 1
base_vert_avail  : 1
instance_avail   : 1    dis_fog_avail    : 1    pinned_avail     : 0    debug_avail      : 1
max tex units    : 32 (32/8)
max iso filtering: 16.000000
max texture size : 16384 (hardware limit)
max point size   : 189.875000
idx in vram      : 1
GLSL Version     :4.50 NVIDIA/450
first-gen shaders: 0
(16/4096/124/192/32/4096/4096)
This video card is: DX10 or 11 - With instancing
CPU count        : 4
OpenAL loaded: Resources/dlls/64/openal32.dll
OpenAL devices: OpenAL Soft
Open AL default device:OpenAL Soft
OpenAL vendor    : OpenAL Community
OpenAL renderer  : OpenAL Soft
OpenAL version   : 1.1
OpenAL hardware  : OpenAL Soft
OpenAL extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFTX_device_clock ALC_SOFTX_HRTF ALC_SOFT_loopback ALC_SOFTX_midi_interface ALC_SOFT_pause_device AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length

Fetching plugins for C:\X-Plane 10/Resources/plugins

Loaded: C:\X-Plane 10/Resources/plugins/PluginAdmin/64/win.xpl (xpsdk.examples.pluginadmin).

Loaded: C:\X-Plane 10/Resources/plugins/AutoGate/64/win.xpl (Marginal.AutoGate).

FlyWithLua: Your system path is C:\X-Plane 10/
FlyWithLua: Plugin Dir: C:\X-Plane 10/Resources/plugins/FlyWithLua
FlyWithLua: Plugin Scripts Dir: C:\X-Plane 10/Resources/plugins/FlyWithLua/Scripts
Loaded: C:\X-Plane 10/Resources/plugins/FlyWithLua/64/win.xpl (CarstenLynker.FlyWithLua).

G64:4511.533: Starting up..
G64:   0.000: Gizmo64: v15.12.22.1106 Windows
G64:   0.000:      built: Dec 22 2015, 11:56:35
G64:   0.000: Machine ID:(6ddbefbd010d4b45cff3c8483558f86b)
G64:   0.000: Graphics Init..
G64:   0.000: XPluginStart() complete.
Loaded: C:\X-Plane 10/Resources/plugins/Gizmo64.plugin/64/win.xpl (gizmo.x-plugins.com).

Loaded: C:\X-Plane 10/Resources/plugins/MaxxFX/64/win.xpl (MaxxFX.MaxxXP).

PythonInterfaceVersionNumber = 2.73.06
Loaded: C:\X-Plane 10/Resources/plugins/PythonInterface/64/win.xpl (sandybarbour.projects.pythoninterface).

Loaded: C:\X-Plane 10/Resources/plugins/RealWeatherConnector/64/win.xpl (Sundog.MetarBridge).

Loaded: C:\X-Plane 10/Resources/plugins/SilverLining/64/win.xpl (SilverLiningV3.Clouds).

Loaded: C:\X-Plane 10/Resources/plugins/XACARS/64/win.xpl (xacars.xacars).

Attempting to start XSquawBox Plugin, version XSquawkBox VATSIM 1.3.1.
XSB: Loading package: C:\X-Plane 10\Resources\plugins\XSquawkBox\64\..\Resources\CSL/Jets/xsb_aircraft.txt
XSB: Loading package: C:\X-Plane 10\Resources\plugins\XSquawkBox\64\..\Resources\CSL/Props/xsb_aircraft.txt
Loaded: C:\X-Plane 10/Resources/plugins/XSquawkBox/64/win.xpl (vatsim.protodev.clients.xsquawkbox).

FlyWithLua V2.4.3 stable build Dec 20 2015 10:30:57 succesfully connected to XSquawkBox.
G64:   1.818: XPluginEnable..
G64:   1.818: Starting threads..
G64:   1.819: Init Mapping..
G64:   1.869: Register Callbacks..
G64:   1.870: Aircraft Details: Not ready.
G64:   1.870: GizmoCore::Start()..
G64:   1.871: Boot Count: 1
G64:   1.896: Plugin Enabled.
SkyMaxx Pro: SilverLining initialized OK.
Initializing off screen memory.
Initializing off screen memory complete.
I found the following scenery packages (prioritized in this order):
  0 Custom Scenery/Aerosoft - EDDT Berlin Tegel/
  1 Custom Scenery/Madeira_1_LPMA/ (disabled)
  2 Custom Scenery/Madeira_2_OBJ/ (disabled)
  3 Custom Scenery/Madeira_3_TEX/ (disabled)
  4 Custom Scenery/Aerosoft LSZH Airport Zurich V2.0 a/
  5 Custom Scenery/Aerosoft LSZH Airport Zurich V2.0 b/
  6 Custom Scenery/Aerosoft LSZH Airport Zurich V2.0 c/
  7 Custom Scenery/EDDM_4_0/ (disabled)
  8 Custom Scenery/LIPB tdg/ (disabled)
  9 Custom Scenery/LIML tdg/ (disabled)
 10 Custom Scenery/LGKO tdg/ (disabled)
 11 Custom Scenery/LGIR  tdg/ (disabled)
 12 Custom Scenery/BIKF_Keflavik/ (disabled)
 13 Custom Scenery/LIRF/ (disabled)
 14 Custom Scenery/EGCC/ (disabled)
 15 Custom Scenery/EGKK tdg/
 16 Custom Scenery/ENCN/ (disabled)
 17 Custom Scenery/ENAT tdg/ (disabled)
 18 Custom Scenery/ENBO tdg/ (disabled)
 19 Custom Scenery/ENBR tdg/ (disabled)
 20 Custom Scenery/ENDU tdg/ (disabled)
 21 Custom Scenery/ENEV tdg/ (disabled)
 22 Custom Scenery/ENVA tdg/ (disabled)
 23 Custom Scenery/ENAL tdg/ (disabled)
 24 Custom Scenery/ENZV tdg/ (disabled)
 25 Custom Scenery/ENTC summer tdg/ (disabled)
 26 Custom Scenery/ENGM tdg/ (disabled)
 27 Custom Scenery/LGKR/ (disabled)
 28 Custom Scenery/LIAP/ (disabled)
 29 Custom Scenery/LIBP/ (disabled)
 30 Custom Scenery/LICJ/ (disabled)
 31 Custom Scenery/LIDF/ (disabled)
 32 Custom Scenery/LIEO/ (disabled)
 33 Custom Scenery/LIPE/ (disabled)
 34 Custom Scenery/LIPR/ (disabled)
 35 Custom Scenery/LIPY/ (disabled)
 36 Custom Scenery/LIPZ/ (disabled)
 37 Custom Scenery/LOWG/ (disabled)
 38 Custom Scenery/LOWI Innsbruck Kranebitten 1.02/ (disabled)
 39 Custom Scenery/LOWS/ (disabled)
 40 Custom Scenery/LOWW/ (disabled)
 41 Custom Scenery/LOWW Wien Schwechat 1.1/ (disabled)
 42 Custom Scenery/KLAX - Los Angeles International/ (disabled)
 43 Custom Scenery/KLAX - Los Angeles Orthophotos/ (disabled)
 44 Custom Scenery/KPHX - Phoenix Sky Harbor Intl/ (disabled)
 45 Custom Scenery/KSAN - San Diego/ (disabled)
 46 Custom Scenery/KSFO - San Francisco/ (disabled)
 47 Custom Scenery/KSFO - San Francisco - Airport/ (disabled)
 48 Custom Scenery/KSFO - Traffic Golden Gate Bridge/ (disabled)
 49 Custom Scenery/KSFO - Traffic Oakland Bay Bridge/ (disabled)
 50 Custom Scenery/PAJN - Juneau International/ (disabled)
 51 Custom Scenery/Aerosoft - EGBB Birmingham/ (disabled)
 52 Custom Scenery/Aerosoft - EGKK London-Gatwick/ (disabled)
 53 Custom Scenery/Aerosoft - EGLL Heathrow/
 54 Custom Scenery/Aerosoft - EGPF Glasgow/ (disabled)
 55 Custom Scenery/Aerosoft - EBBR Brussels/ (disabled)
 56 Custom Scenery/Aerosoft - EDDF Frankfurt/ (disabled)
 57 Custom Scenery/Aerosoft - EDLP Paderborn-Lippstadt/ (disabled)
 58 Custom Scenery/Aerosoft - EGSS London-Stansted/ (disabled)
 59 Custom Scenery/Aerosoft - LEBL Barcelona/ (disabled)
 60 Custom Scenery/Aerosoft - LEMD Madrid/ (disabled)
 61 Custom Scenery/Aerosoft - LFMN Nice Cote d Azur X/ (disabled)
 62 Custom Scenery/Aerosoft - LFPG Paris CDG/ (disabled)
 63 Custom Scenery/Aerosoft - LFPO Paris Orly/ (disabled)
 64 Custom Scenery/Aerosoft - LPFR Faro/ (disabled)
 65 Custom Scenery/Aerosoft - LSGG Genf/ (disabled)
 66 Custom Scenery/KSEA Demo Area/ (disabled)
 67 Custom Scenery/LOWI Demo Area/
 68 Custom Scenery/Global Airports/
 69 Custom Scenery/Final_Frontier_10/ (disabled)
 70 Custom Scenery/Norway/
 71 Custom Scenery/Denmark/
 72 Custom Scenery/w2xp_Europe_mix/
 73 Custom Scenery/world-models/
 74 Custom Scenery/Europe_Library/
 75 Custom Scenery/ff_library_extended_LOD/
 76 Custom Scenery/OpenSceneryX/
 77 Custom Scenery/R2_Library/
 78 Custom Scenery/3D_people_library/
 79 Custom Scenery/CDB-Library/
 80 Custom Scenery/flags_of_the_world/
 81 Custom Scenery/RE_Library/
 82 Custom Scenery/ruscenery/
 83 Custom Scenery/The_Handy_Objects_Library/
 84 Custom Scenery/THE-FRUIT-STAND Aircraft Library v2.2/
 85 Custom Scenery/BS2001 Object Library/
 86 Custom Scenery/MisterX_Library/
 87 Custom Scenery/XAirportScenery/
 88 Custom Scenery/FF_ROADS_MASTER/
 89 Custom Scenery/zzz_Treelines_Farms_Europe_v2/
 90 Custom Scenery/zzz_uhd_global_scenery1/ (disabled)
 91 Custom Scenery/zzz_hd_global_scenery3/
 92 Custom Scenery/KSEA Demo Terrain/ (disabled)
 93 Global Scenery/Bug Fixes/
 94 Global Scenery/Extra Islands/
 95 Global Scenery/Recuts 1030/
 96 Global Scenery/X-Plane 10 Global Scenery/
 97 Resources/default scenery/1000 autogen/
 98 Resources/default scenery/1000 decals/
 99 Resources/default scenery/1000 forests/
100 Resources/default scenery/1000 roads/
101 Resources/default scenery/1000 urban terrain/
102 Resources/default scenery/1000 world terrain/
103 Resources/default scenery/700 roads/
104 Resources/default scenery/900 beaches/
105 Resources/default scenery/900 europe objects/
106 Resources/default scenery/900 forests/
107 Resources/default scenery/900 roads/
108 Resources/default scenery/900 us objects/
109 Resources/default scenery/900 world object placeholders/
110 Resources/default scenery/airport decals/
111 Resources/default scenery/airport scenery/
112 Resources/default scenery/default apt dat/
113 Resources/default scenery/default atc/
114 Resources/default scenery/sim objects/

0:00:00.000 D/HID: HID Bridge Running
Fetching plugins for Custom Scenery/Aerosoft LSZH Airport Zurich V2.0 a/plugins

Loaded: Custom Scenery/Aerosoft LSZH Airport Zurich V2.0 a/plugins/GroundTraffic/64/win.xpl (Marginal.GroundTraffic.Aerosoft LSZH Airport Zurich V2.0 a).

GroundTraffic: Note: Ignoring duplicate waypoint at line 1837
GroundTraffic: Note: Ignoring duplicate waypoint at line 2107
ATC audio initialized.
0:00:00.000 I/REN: Setting |draw view indicator read from prefs as 0.
0:00:00.000 I/REN: Setting |dim under high G-load or hypoxia read from prefs as 0.
0:00:00.000 I/REN: Setting |draw hi-res planet textures from orbit read from prefs as 0.
0:00:00.000 I/REN: Setting |draw forest fires and balloons read from prefs as 0.
0:00:00.000 I/REN: Setting |draw birds and deer in nice weather read from prefs as 0.
0:00:00.000 I/REN: Setting |draw aircraft carriers and frigates read from prefs as 0.
0:00:00.000 I/REN: Setting |draw Aurora Borealis read from prefs as 0.
0:00:00.000 I/REN: Setting |number of trees read from prefs as 3.
0:00:00.000 I/REN: Setting |number of objects read from prefs as 3.
0:00:00.000 I/REN: Setting |number of roads read from prefs as 2.
0:00:00.000 I/REN: Setting |number of cars read from prefs as 1.
0:00:00.000 I/REN: Setting |world detail distance read from prefs as 4.
0:00:00.000 I/REN: Setting |runway and taxiway smoothness and lighting read from prefs as 3.
0:00:00.000 I/REN: Setting |water reflection detail read from prefs as 1.
0:00:00.000 I/REN: Setting compress textures to save VRAM read from prefs as 1.
0:00:00.000 I/REN: Setting |runways follow terrain contours read from prefs as 0.
0:00:00.000 I/REN: Setting |draw volumetric fog read from prefs as 1.
0:00:00.000 I/REN: Setting |draw per pixel lighting read from prefs as 1.
0:00:00.000 I/REN: Setting |HDR rendering read from prefs as 1.
0:00:00.000 I/REN: Setting |shadow detail read from prefs as 2.
0:00:00.000 I/REN: Setting |atmospheric scattering read from prefs as 1.
0:00:00.000 I/REN: Setting |HDR anti-aliasing read from prefs as 3.
0:00:00.000 I/REN: Setting |3-D bump-maps read from prefs as 1.
0:00:00.000 I/REN: Setting |gritty detail textures read from prefs as 1.
0:00:00.000 I/REN: Setting |Extended DSF Scenery read from prefs as 1.
0:00:00.000 I/REN: Setting |draw parked aircraft at airports read from prefs as 1.
0:00:00.000 I/NET: Local Area Connection 192.168.1.21
0:00:00.000 D/HID: Hardware ADDED(068e, c0f2) - Control Manager ID #00 at path \\?\hid#vid_068e&pid_c0f2#3&461ee81&0&0000#{4d1e55b2-f16f-11cf-88cb-001111000030}
0:00:00.000 I/JOY: REGISTER Joystick device: Control Manager ID #00 - VID:1678PID:49394, this is a familiar device.
0:00:00.000 D/HID:     AXIS Added Index: 0 (HID_Page_GenericDesktop/HID_Usage_GD_X) for handle: 00000000891F6610. Min/Max 0 - 255
0:00:00.000 D/HID:     AXIS Added Index: 1 (HID_Page_GenericDesktop/HID_Usage_GD_Y) for handle: 00000000891F6610. Min/Max 0 - 255
0:00:00.000 D/HID:     AXIS Added Index: 2 (HID_Page_GenericDesktop/HID_Usage_GD_Z) for handle: 00000000891F6610. Min/Max 0 - 255
0:00:00.000 D/HID: END HARDWARE
0:00:00.000 D/HID: Hardware ADDED(068e, c0f3) - Control Manager ID #00 at path \\?\hid#vid_068e&pid_c0f3#3&2ccc9c4a&0&0000#{4d1e55b2-f16f-11cf-88cb-001111000030}
0:00:00.000 I/JOY: REGISTER Joystick device: Control Manager ID #00 - VID:1678PID:49395, this is a familiar device.
0:00:00.000 D/HID:     BUTTON Added Index: 0 (HID_Page_Button/01) for handle: 00000000891ECEB0
0:00:00.000 D/HID:     BUTTON Added Index: 1 (HID_Page_Button/02) for handle: 00000000891ECEB0
0:00:00.000 D/HID:     BUTTON Added Index: 2 (HID_Page_Button/03) for handle: 00000000891ECEB0
0:00:00.000 D/HID:     BUTTON Added Index: 3 (HID_Page_Button/04) for handle: 00000000891ECEB0
0:00:00.000 D/HID:     BUTTON Added Index: 4 (HID_Page_Button/05) for handle: 00000000891ECEB0
0:00:00.000 D/HID:     BUTTON Added Index: 5 (HID_Page_Button/06) for handle: 00000000891ECEB0
0:00:00.000 D/HID:     BUTTON Added Index: 6 (HID_Page_Button/07) for handle: 00000000891ECEB0
0:00:00.000 D/HID:     BUTTON Added Index: 7 (HID_Page_Button/08) for handle: 00000000891ECEB0
0:00:00.000 D/HID:     BUTTON Added Index: 8 (HID_Page_Button/09) for handle: 00000000891ECEB0
0:00:00.000 D/HID:     BUTTON Added Index: 9 (HID_Page_Button/0a) for handle: 00000000891ECEB0
0:00:00.000 D/HID:     BUTTON Added Index: 10 (HID_Page_Button/0b) for handle: 00000000891ECEB0
0:00:00.000 D/HID:     BUTTON Added Index: 11 (HID_Page_Button/0c) for handle: 00000000891ECEB0
0:00:00.000 D/HID:     BUTTON Added Index: 12 (HID_Page_Button/0d) for handle: 00000000891ECEB0
0:00:00.000 D/HID:     BUTTON Added Index: 13 (HID_Page_Button/0e) for handle: 00000000891ECEB0
0:00:00.000 D/HID:     BUTTON Added Index: 14 (HID_Page_Button/0f) for handle: 00000000891ECEB0
0:00:00.000 D/HID:     BUTTON Added Index: 15 (HID_Page_Button/10) for handle: 00000000891ECEB0
0:00:00.000 D/HID:     AXIS Added Index: 0 (HID_Page_GenericDesktop/HID_Usage_GD_X) for handle: 00000000891ECEB0. Min/Max 0 - 255
0:00:00.000 D/HID:     AXIS Added Index: 1 (HID_Page_GenericDesktop/HID_Usage_GD_Y) for handle: 00000000891ECEB0. Min/Max 0 - 255
0:00:00.000 D/HID:     AXIS Added Index: 2 (HID_Page_GenericDesktop/HID_Usage_GD_Z) for handle: 00000000891ECEB0. Min/Max 0 - 255
0:00:00.000 D/HID:     HATSWITCH Added Index: 0 (HID_Page_GenericDesktop/HID_Usage_GD_Hatswitch) for handle: 00000000891ECEB0. It has 8 positions.
0:00:00.000 D/HID: END HARDWARE
0:00:00.000 I/ACF: Loading airplane number 0 with Aircraft/X-Aviation/IXEG 737 Classic/B733.acf
G64:   5.971: deployment.key contents:(062c01aa48d7774119bcddd6c28ace33)
G64:   5.971: Aircraft Details:
G64:   5.971:         Author: (IXEG International X-Plane Development Group)
G64:   5.971:    Description: (Boeing 737-300 Published by X-Aviation)
G64:   5.971:  Relative Path: (Aircraft/X-Aviation/IXEG 737 Classic/B733.acf)
G64:   5.971:       MD5 Hash: (05b167765e2c67f3ff60f26e56512f29)
G64:   5.971: Plugin Mode: Pro
G64:   5.971: Trigger: ScriptedReboot..
G64:   5.971: Run('OnBeforeReboot')
G64:   5.971: GizmoCore::Stop()..
G64:   5.971: GizmoCore::Start()..
G64:   5.972: Boot Count: 2
G64:   6.001: deployment.key contents:(062c01aa48d7774119bcddd6c28ace33)
G64:  15.097: Livery Details:
G64:  15.097:   Folder: (Aircraft/X-Aviation/IXEG 737 Classic/)
G64:  15.097:     Name: ()
before loading ENGINE_HI_BYPASS_JET_inn.wav, agl error=40961!
DEF load time: 1869 for water.
DEF load time: 1884 for water.
0:00:00.000 I/FLT: Init dat_p0 type:loc_ram apt:EK10 start at:Default
0:00:00.000 I/SCN: DSF load time: 26873 for file Custom Scenery/Global Airports/Earth nav data/+50+000/+54+007.dsf (0 tris)
0:00:00.000 I/SCN: DSF load time: 172998 for file Custom Scenery/Global Airports/Earth nav data/+50+000/+56+009.dsf (0 tris)
0:00:00.000 I/SCN: DSF load time: 302021 for file Custom Scenery/Global Airports/Earth nav data/+50+000/+54+009.dsf (0 tris)
0:00:00.000 I/SCN: DSF load time: 337914 for file Custom Scenery/w2xp_Europe_mix/Earth nav data/+50+000/+54+007.dsf (0 tris)
0:00:00.000 I/SCN: DSF load time: 59 for file Custom Scenery/zzz_Treelines_Farms_Europe_v2/Earth nav data/+50+000/+54+007.dsf (0 tris)
0:00:00.000 I/SCN: DSF load time: 365836 for file Custom Scenery/zzz_hd_global_scenery3/Earth nav data/+50+000/+54+007.dsf (3042 tris)
0:00:00.000 I/SCN: DSF load time: 535011 for file Custom Scenery/Denmark/Earth nav data/+50+000/+54+009.dsf (0 tris)
0:00:00.000 I/SCN: DSF load time: 958508 for file Custom Scenery/Denmark/Earth nav data/+50+000/+56+009.dsf (0 tris)
0:00:00.000 I/SCN: DSF load time: 147052 for file Custom Scenery/w2xp_Europe_mix/Earth nav data/+50+000/+56+009.dsf (0 tris)
0:00:00.000 I/SCN: DSF load time: 21536 for file Custom Scenery/Global Airports/Earth nav data/+50+000/+55+007.dsf (0 tris)
0:00:00.000 I/SCN: DSF load time: 733537 for file Custom Scenery/w2xp_Europe_mix/Earth nav data/+50+000/+54+009.dsf (0 tris)
0:00:00.000 I/SCN: DSF load time: 86368 for file Custom Scenery/Denmark/Earth nav data/+50+000/+55+007.dsf (0 tris)
0:00:00.000 I/SCN: DSF load time: 200 for file Custom Scenery/w2xp_Europe_mix/Earth nav data/+50+000/+55+007.dsf (0 tris)
0:00:00.000 I/SCN: DSF load time: 350940 for file Custom Scenery/zzz_Treelines_Farms_Europe_v2/Earth nav data/+50+000/+56+009.dsf (0 tris)
0:00:00.000 I/SCN: DSF load time: 131927 for file Custom Scenery/zzz_Treelines_Farms_Europe_v2/Earth nav data/+50+000/+54+009.dsf (0 tris)
0:00:00.000 I/SCN: DSF load time: 4876229 for file Custom Scenery/zzz_hd_global_scenery3/Earth nav data/+50+000/+54+009.dsf (911754 tris)
0:00:00.000 E/DSF: The DSF Custom Scenery/Denmark/Earth nav data/+50+000/+54+009.dsf has a number of problems with its road network: 2 doubled nodes, 0 direction reverses, 0 short segments, 2 roads deleted.
0:00:00.000 I/SCN: DSF load time: 5108375 for file Custom Scenery/zzz_hd_global_scenery3/Earth nav data/+50+000/+56+009.dsf (977486 tris)
0:00:00.000 E/DSF: The DSF Custom Scenery/Denmark/Earth nav data/+50+000/+56+009.dsf has a number of problems with its road network: 2 doubled nodes, 0 direction reverses, 0 short segments, 1 roads deleted.
0:00:00.000 I/SCN: DSF load time: 13173 for file Custom Scenery/Global Airports/Earth nav data/+50+000/+56+008.dsf (0 tris)
0:00:00.000 I/SCN: DSF load time: 19472 for file Custom Scenery/Global Airports/Earth nav data/+50+010/+56+010.dsf (0 tris)
0:00:00.000 I/SCN: DSF load time: 24597 for file Custom Scenery/Global Airports/Earth nav data/+50+010/+54+010.dsf (0 tris)
0:00:00.000 I/SCN: DSF load time: 25752 for file Custom Scenery/Global Airports/Earth nav data/+50+000/+54+008.dsf (0 tris)
0:00:00.000 I/SCN: DSF load time: 451065 for file Custom Scenery/Denmark/Earth nav data/+50+010/+56+010.dsf (0 tris)
0:00:00.000 I/SCN: DSF load time: 128144 for file Custom Scenery/Denmark/Earth nav data/+50+000/+54+008.dsf (0 tris)
0:00:00.000 I/SCN: DSF load time: 134950 for file Custom Scenery/Denmark/Earth nav data/+50+010/+54+010.dsf (0 tris)
0:00:00.000 I/SCN: DSF load time: 552865 for file Custom Scenery/Denmark/Earth nav data/+50+000/+56+008.dsf (0 tris)
0:00:00.000 I/SCN: DSF load time: 120095 for file Custom Scenery/w2xp_Europe_mix/Earth nav data/+50+010/+56+010.dsf (0 tris)
0:00:00.000 I/SCN: DSF load time: 117567 for file Custom Scenery/w2xp_Europe_mix/Earth nav data/+50+000/+56+008.dsf (0 tris)
0:00:00.000 I/SCN: DSF load time: 205246 for file Custom Scenery/w2xp_Europe_mix/Earth nav data/+50+000/+54+008.dsf (0 tris)
0:00:00.000 I/SCN: DSF load time: 206198 for file Custom Scenery/w2xp_Europe_mix/Earth nav data/+50+010/+54+010.dsf (0 tris)
0:00:00.000 I/SCN: DSF load time: 144866 for file Custom Scenery/zzz_Treelines_Farms_Europe_v2/Earth nav data/+50+010/+56+010.dsf (0 tris)
0:00:00.000 I/SCN: DSF load time: 57402 for file Custom Scenery/zzz_Treelines_Farms_Europe_v2/Earth nav data/+50+000/+54+008.dsf (0 tris)
0:00:00.000 I/SCN: DSF load time: 84641 for file Custom Scenery/zzz_Treelines_Farms_Europe_v2/Earth nav data/+50+010/+54+010.dsf (0 tris)
0:00:00.000 I/SCN: DSF load time: 275114 for file Custom Scenery/zzz_Treelines_Farms_Europe_v2/Earth nav data/+50+000/+56+008.dsf (0 tris)
0:00:00.000 I/SCN: DSF load time: 1668363 for file Custom Scenery/zzz_hd_global_scenery3/Earth nav data/+50+000/+54+008.dsf (373924 tris)
0:00:00.000 I/SCN: DSF load time: 2889133 for file Custom Scenery/zzz_hd_global_scenery3/Earth nav data/+50+010/+54+010.dsf (586859 tris)
0:00:00.000 I/SCN: DSF load time: 2925227 for file Custom Scenery/zzz_hd_global_scenery3/Earth nav data/+50+010/+56+010.dsf (624613 tris)
0:00:00.000 E/DSF: The DSF Custom Scenery/Denmark/Earth nav data/+50+010/+56+010.dsf has a number of problems with its road network: 5 doubled nodes, 0 direction reverses, 0 short segments, 2 roads deleted.
0:00:00.000 I/SCN: DSF load time: 3474885 for file Custom Scenery/zzz_hd_global_scenery3/Earth nav data/+50+000/+56+008.dsf (785311 tris)
0:00:00.000 I/SCN: DSF load time: 194 for file Custom Scenery/Global Airports/Earth nav data/+50+010/+55+010.dsf (0 tris)
0:00:00.000 I/SCN: DSF load time: 384835 for file Custom Scenery/Denmark/Earth nav data/+50+010/+55+010.dsf (0 tris)
0:00:00.000 I/SCN: DSF load time: 159315 for file Custom Scenery/w2xp_Europe_mix/Earth nav data/+50+010/+55+010.dsf (0 tris)
0:00:00.000 I/SCN: DSF load time: 22426 for file Custom Scenery/Global Airports/Earth nav data/+50+000/+55+008.dsf (0 tris)
0:00:00.000 I/SCN: DSF load time: 187302 for file Custom Scenery/zzz_Treelines_Farms_Europe_v2/Earth nav data/+50+010/+55+010.dsf (0 tris)
0:00:00.000 I/SCN: DSF load time: 525638 for file Custom Scenery/Denmark/Earth nav data/+50+000/+55+008.dsf (0 tris)
0:00:00.000 I/SCN: DSF load time: 126758 for file Custom Scenery/w2xp_Europe_mix/Earth nav data/+50+000/+55+008.dsf (0 tris)
0:00:00.000 I/SCN: DSF load time: 225762 for file Custom Scenery/zzz_Treelines_Farms_Europe_v2/Earth nav data/+50+000/+55+008.dsf (0 tris)
0:00:00.000 I/SCN: DSF load time: 2889775 for file Custom Scenery/zzz_hd_global_scenery3/Earth nav data/+50+010/+55+010.dsf (648638 tris)
0:00:00.000 E/DSF: The DSF Custom Scenery/Denmark/Earth nav data/+50+010/+55+010.dsf has a number of problems with its road network: 2 doubled nodes, 0 direction reverses, 0 short segments, 1 roads deleted.
0:00:00.000 I/SCN: DSF load time: 3019932 for file Custom Scenery/zzz_hd_global_scenery3/Earth nav data/+50+000/+55+008.dsf (710073 tris)
0:00:00.000 E/DSF: The DSF Custom Scenery/Denmark/Earth nav data/+50+000/+55+008.dsf has a number of problems with its road network: 3 doubled nodes, 0 direction reverses, 0 short segments, 1 roads deleted.
0:00:00.000 I/SCN: DSF load time: 67149 for file Custom Scenery/Global Airports/Earth nav data/+50+000/+55+009.dsf (0 tris)
0:00:00.000 I/SCN: DSF load time: 921335 for file Custom Scenery/Denmark/Earth nav data/+50+000/+55+009.dsf (0 tris)
0:00:00.000 I/SCN: DSF load time: 198094 for file Custom Scenery/w2xp_Europe_mix/Earth nav data/+50+000/+55+009.dsf (0 tris)
0:00:00.000 I/SCN: DSF load time: 435545 for file Custom Scenery/zzz_Treelines_Farms_Europe_v2/Earth nav data/+50+000/+55+009.dsf (0 tris)
0:00:00.000 I/SCN: DSF load time: 4543783 for file Custom Scenery/zzz_hd_global_scenery3/Earth nav data/+50+000/+55+009.dsf (934021 tris)
0:00:00.000 E/DSF: The DSF Custom Scenery/Denmark/Earth nav data/+50+000/+55+009.dsf has a number of problems with its road network: 6 doubled nodes, 0 direction reverses, 0 short segments, 2 roads deleted.
FlyWithLua: User switched to a new airport (or changed the plane). Script files have to be reloaded.
FlyWithLua V2.4.3 stable build Dec 20 2015 10:30:57 succesfully connected to XSquawkBox.
FlyWithLua Info: Lua engine (re)started. LUA_RUN = 1, SDK_VERSION = 210, XPLANE_VERSION = 10500, XPLANE_LANGUAGE = English and XPLANE_HOSTID = 1
FlyWithLua Info: HID access initialized.
FlyWithLua Info: Discovered 9 HID devices.
FlyWithLua Info: Load ini file.
FlyWithLua Info: Searching for Lua script files
FlyWithLua Info: Sorting Lua script files
FlyWithLua Info: Start loading script file Resources/plugins/FlyWithLua/Scripts/Ventura_Sky_v1.2.lua
FlyWithLua Info: Finished loading script file Resources/plugins/FlyWithLua/Scripts/Ventura_Sky_v1.2.lua
FlyWithLua Info: All script files loaded successfully.
FlyWithLua Info: Loading time for all scripts is 0.03 sec.
G64:  86.964: Trigger: ScriptedReboot..
G64:  86.964: Run('OnBeforeReboot')
G64:  86.964: GizmoCore::Stop()..
G64:  86.975: GizmoCore::Start()..
G64:  86.976: Boot Count: 3
G64:  87.005: deployment.key contents:(062c01aa48d7774119bcddd6c28ace33)
G64:  87.346: Trigger: Run('OnBoot')
SkyMaxx Pro: METAR parser enabled
SMPMetarBridge: METAR activation fired.
--=={This application has crashed!}==--

___________________________________


Fabio Poles - LIPZ
i7 7820X@4.9 NB@3.4 delid, NZXT Kraken62, Asus Prime X299-A, Gainward GTX1080 GLH, 32G GSkill 3600C15, 7Pro64-XP11 on Samsung950Pro

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remove the two programs and see if XP loads! if it does then its an issue with one of them. Try re installing each program and load XP in between to narrow down what add on is crashing.


Pete Richards

Aussie born, Sydney (YSSY) living in Whitehorse, Yukon (CYXY)

Windows 11 Pro loaded on a Sabrent 1TB Rocket Nvme PCIe 4.0, Ryzen 9 7950x3d, MSI X670-Pro Wifi Motherboard, MSI RTX 4070 Ti Ventus 3X 12G OC, 64GB DDR5-6000 C30 Corsair Vengeance, 2x 1TB Samsung 960 Pro NVMe for MSFS2020, 4TB Seagate BarraCuda HD, Corsair RMx 1000W PSU, NZXT Kraken X63 280mm AIO, Phanteks P600S Case.

 

 

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