March 3, 20179 yr Hi, I'm a newcomer to XP11. I had a little experience flying in XP10 but never took it to far. Now that the beta is pretty stable I've decided to jump in and give it a try. Coming from FSX the X-plane addons are a whole new mystery to me. So my question to you all is... Am I able to use ortho4xp, HD Mesh V3, and World2xplane at the same time? Or am I going at this the wrong way? Any answers would be greatly appreciated. For Reference my PC specs are as follows: Gigabyte Z170x Gaming 5 I7 6700K @ 4.6 GHZ MSI GTX 980 TI G-skill 16GB DDR4 3200MHZ
March 4, 20179 yr Yes and no! The foundation of X-Plane is always the mesh. Contrary to FSX, this base Mesh isn´t ony responsible for the height profile, but also for the land classes, it controls the AutoGen, the roads and so on. And you can only have one Mesh per 1x1 Degree square. Word2X-Plane is an overlay. It is placed on top of a mesh file. It doesn´t really care what kind of Mesh is below it. But it can stop the AutoGen if it wants in certain locations. Ortho4xp is something different. It is a tool that conects a base Mesh with a photo texture. It removes most of the landclass information and generates a new Mesh. If the new Mesh is placed with a higher priority than the old mesh it will be loaded instead of the old mesh. You can use an HD Mesh or UHD Mesh as its base mesh but it will always generate a new mesh. Karsten Schubert
March 4, 20179 yr Author So.. If I were to put ortho4xp and HD mesh than ortho will override and create it's own mesh? So using addons like ortho4xp and w2xp in tandem is entirely possible?
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