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OzWhitey

Any reports on VR performance in P3D v4 with QOTS II?

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Interested in any feedback on VR performance in P3D v4 with QOTS II. I tried Flyinside with P3D v3 and the NGX/777, and wasn't satisfied with the performance (not really usable).

I spent a lot of hours using the native VR in v4 yesterday with my Rift DK2, and found that it was pleasing from a performance point of view as long as the aircraft was a decent performer. I'd be interested in any reports from people who've tried VR with QOTS II/P3D v4 hooked up to a decent graphic card (I'm using a GTX 970, but have a 1080 Ti coming in the post that I hope will improve my VR experience).

Note that I'm not so much worried about the difficulties of mouse click spots, which are really poorly implemented at this stage in Prepar3d. I just love sitting in a large cockpit with VR, it's a very different experience from being stuck in an F-16 or a Cessna.

 

 


Rob

Sim rig: i9900K @ 5GHz, 2080 Ti. Flying P3D v5, X-plane 11, Aerofly FS2 and DCS in VR. 

xHQaMSP.jpg CYpqh7S.jpg

"There are three simple rules for making a smooth landing. Unfortunately, no one knows what they are."

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