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Darker Textures than Photoreal

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I used 1024x1024px textures to create a photoreal polygon to get the highest quality as possible near the runway.
Underneath I've created a photoreal with Sbuilder, with the resample process.
Everything is great, except when the sunrise or sunset time approaches. The 1024px textures get much darker than the resampled.
Here's an example:


The green area was made with Gmax, with 1024x1024 tiles. The red area is satellite image I got with Sbuilder.

Why do they have different colors sometimes during the day?


Thank you very much in advance


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