February 13, 20188 yr Looks like we need to wait for 3rd party devs to update their scenery before we see any of the promised performance improvements for dynamic lighting. In his FSLA320/P3Dv4.2 stream today, blackbox711 briefly spoke about the now LOD-based dynamic lighting system. It seems that DL LOD's will only be used if the scenery contains certain markers/objects defining those LOD areas. If no LOD helpers are present it will show all dynamic lights as with pre-v4.2. This would explain why most didn't notice any DL performance improvements in v4.2 Can any scenery dev confirm this? Here's the link to the twitch playback, he talks about it approx 8 minutes into the stream https://www.twitch.tv/videos/228675188
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