March 3, 20188 yr Here’s the recent reply from one of the LM developers acknowledging the Single Pass Rendering issue and a solution they have found but not yet deployed. Hopefully they will add VR capabilities like zoom and the ability to open and interact with pop ups soon, we have been appealing to them for these capabilities that FlyInside already has. __________________________________ Hey All, Thank you for all the information, we narrowed down the issue to an instancing problem with single pass rendering. We have corrected this issue inside internal builds. For the time being if you are experiencing to many issues with single pass use the stereo mode. We are still actively working to improve single pass rendering along with other rendering optimizations for VR. Thank you again for your patience and feedback. Thanks -Kevin. Here’s the complete forum post from over on P3D: http://www.prepar3d.com/forum/viewtopic.php?f=6306&t=128492 _________________________ So bottom line if you have issues with SPR in v4.2 use Stereo mode until they release a hotfix or new revision. Joe Edited March 3, 20188 yr by joepoway Joe (Southern California) System: I9-9900KS @5.1Ghz/ Corsair H115i / Gigabyte A-390 Master / EVGA RTX 2080 Ti FTW3 Hybrid w 11Gb / Trident 32Gb DDR4-3200 C14 / Evo 970 2Tb M.2 / Samsung 40inch TV 40ku6300 4K w/ Native 30 hz capability / Corsair AX850 PS / VKB Gunfighter Pro / Virpil MongoosT-50 Throttle / MFG Crosswind Pedals / LINDA, VoiceAttack, ChasePlane, AIG AI, MCE, FFTF, Pilot2ATC, HP Reverb G2
Archived
This topic is now archived and is closed to further replies.