July 10, 20187 yr the texture of the cities at night are much too clear and it is a border between the city and the fields much too pronounced https://drive.google.com/open?id=1_O7fP2_nN5BsTLvYSk0U5fv5O2BM2T4G https://drive.google.com/open?id=1ZDPjhF1R6n29a1nEi4HhB4f07Nr1d4-8 thanks for your help
July 10, 20187 yr You see the limits of landclass based terrain combined with nightlighting that is NOT with dynamic lightsources. System: i9 [email protected] - 32 GB RAM - Aorus 1080ti --- Sim/Addons: P3D v5 + ProSim737
July 10, 20187 yr You can't have real dynamic nightlighting, unless you own a CRAY or similar 😎 You can darken the night tiles via the shaders but that wont blend the borders and it will darken ALL tiles, not only the citytiles. System: i9 [email protected] - 32 GB RAM - Aorus 1080ti --- Sim/Addons: P3D v5 + ProSim737
July 10, 20187 yr Author yet on the p3d of a friend there is not this ugly border. you can see on the picture https://drive.google.com/open?id=1zFs9mdPbJy5nZI8UXO4KiDgawsl2jTD_
July 10, 20187 yr I don't know YOUR system (texture addons like ORBX, nightlighting by Vector or Black Marble, Shader tools etc.) nor that from your friend so its just wild guessing we can do. System: i9 [email protected] - 32 GB RAM - Aorus 1080ti --- Sim/Addons: P3D v5 + ProSim737
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