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760 ExcellentAbout JoeFackel
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20NM north of LOWS
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IndiaFoxtEcho To End Sales Of Prepar3D Products
JoeFackel replied to Joseph29's topic in The Prepar3d Forum
Never heard of them (him?). -
big.LITTLE impact on P3D performance - Intel 12th gen CPU?
JoeFackel replied to 787flyer's topic in The Prepar3d Forum
It amazes my why this urban legend is still circulating in some heads. -
NVIDIA drivers 471.11 NVRLA process high CPU load
JoeFackel replied to simfan1983's topic in The Prepar3d Forum
Or use NVidia Studio driver instead -
I hate that unrealistic fuzzy EA clouds in the first video. Lets use the sharp billboard clouds instead.
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It can be factory overclocked, most of the cards actually are.
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DEVICE_HUNG is not a "bug", it points mostly to driver/hardware problems P3D is triggering.
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CPU core 0 used more than GPU in v5.2.
JoeFackel replied to Ray Proudfoot's topic in The Prepar3d Forum
Flying over water .... not much to render. -
HotFix No. 1 for V 5.2 seems to be very close
JoeFackel replied to BerndB's topic in The Prepar3d Forum
LOWS / LOWL Heavy rain and TS incoming -
In few words, GameReady driver gives you the maximum performance, StudioDriver gives you maximum stability. I use the later for two years now because i want a stable system and give a sh*t about the last .0001 % more performance.
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Screen turns into kaleidoscope every so often
JoeFackel replied to Amrick615's topic in The Prepar3d Forum
Looks like your GPU is overloaded (Factory OC?) or the driver goes FUBAR. Stop Netflixing during flight. -
And he already started a thread about his problem 12 hours before this one, and back then he used an reasonable thread title.
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CPU core 0 used more than GPU in v5.2.
JoeFackel replied to Ray Proudfoot's topic in The Prepar3d Forum
Like i wrote, you can't just move processing between CPU and GPU. These are two VERY different animals. -
CPU core 0 used more than GPU in v5.2.
JoeFackel replied to Ray Proudfoot's topic in The Prepar3d Forum
Guys ... its not the case that processor power just can be shifted between CPU and GPU. Thats not how this works. If there is higher CPU load than it may have to do with the VRAM optimization all had cried for. Now the CPU must shove more data from and to the VRAM. There is no graphic processing that has shifted by magic to CPU on 5.2. -
Porked install i bet. First, deleted Shaders, then let prepar3d.cfg rebuild and make your settings new.
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Faulty install caused a massive perf hit for AIG Ai in v5.2?
JoeFackel replied to chapstick's topic in The Prepar3d Forum
I feel offended by that. Why? See location on the left 😉