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abrams_tank

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  1. For the Boeing lineup, a 767 makes the most sense for iniBuilds, because Bluebird would probably be 3 years away from releasing a 767. That's more than enough time for iniBuilds to beat Bluebird to releasing a 767. For the 787, Vector is supposed to release the 787 by the end of this year. Even if Vector is delayed and end up releasing the 787 in the first half of 2027, I don't think iniBuilds can beat Vector to releasing a 787. Plus, if the Vector 787 ends up being high fidelity, that's even more difficult for iniBulds to beat, so iniBuilds would end up potentially losing money on a 787 project. It may also be the 747, but it typically takes PMDG 2 to 3 years to come out with the next Boeing airliner, and given PMDG released the last variant of the 777 some time ago and they have been working on the 747 since then, it's possible that the 747 from PMDG may be released next year, or at the latest, probably the first half of 2028, so that's not much time for iniBuilds to release the 747, if they want to beat PMDG. Now the one plane that iniBuilds could do quietly and get to the market first is the Q400. At the rate Majestic are going at, it's probably at least another 2 years before Majestic releases their Q400 for MSFS. And I think I am being charitable when I say at least 2 years. If there is an MSFS 2028 (this is unknown at this point, I'm just saying "if" there is), and MSFS 2028 actually came out, Majestic would be so far behind, especially if they have been coding for MSFS 2020 🤣
  2. As Jorg said at 1:18:53, they are working on the clouds but can't show their work yet. From the tone of Jorg's voice, I get that it's a major project and overhaul. I wouldn't be surprised if it ends up in MSFS 2028 (or whatever the next version of MSFS is).
  3. Just submitted a weather question! Thanks for posting this link!
  4. Yes, I am starting to think that all the major new features we are requesting, including improvements to the weather, may end up appearing in MSFS 2028 (or whatever the next version is). Working Title has done an AAU for MSFS 2024, and of course the 707 was redone and made much better, but aside from that, I don't think there have been major feature inclusions since MSFS 2024 was launched (maybe I missed a few plane enhancements or plane additions though). I thought they would start to include major new features again after SU4, or SU5, when MSFS 2024 had become much more stable, but we're moving into SU7 and it's mainly been bug fixes, with small feature enhancements being added (but no major feature enhancements, aside from AAU).
  5. I don't think I have seen any video using reshade that looks as good as the video I posted with DLSS 5 though.
  6. So there are issues with DLSS 5, especially the lower frame rates. This video is using an RTX 5090, so it's the top of the line video card. And there are issues with ghosting, and other artifacts, with DLSS 5. But, I think these issues will get better over time, in future versions of DLSS. Please note that MSFS 2024 does not officially support DLSS 5. If the MSFS team ever decide to support DLSS 5 officially, perhaps they may be able to fix some of the issues as well (NVidia also needs to make DLSS better). As for the RTX 5090, there will eventually be equivalent video cards in performance that will be cheaper as time progresses, so think of what could be in the future, even though an RTX 5090 is quite expensive today. Anyways, I don't think I have seen anything like this video before for flight simulation. It definitely is a game changer. The lighting looks phenomenal (DLSS 5 is turned on at the 35 second mark of the video so jump to 35 seconds to see it): I think there will be improvements to the FPS in the future, as well as issues like ghosting, etc, for this technology. And with graphics cards improvements in the future, that will help as well. But this is what is possible with flight simulation in 2026. We weren't even close to this in 2019!
  7. For those that visit the r/flightsim forum on Reddit, the shift to MSFS 2024 has been very noticeable. Obviously, MSFS posts dominate r/flightsim. But about 2 months after the release of MSFS 2024, maybe only 1/3 of the MSFS posts were MSFS 2024, while 2/3 were MSFS 2020, because MSFS 2024 had such a bad release (and even in the 1/3 of the posts that were MSFS 2024 in the first few months, many of them were mocking MSFS 2024 for the bugs introduced on its release). Fast forward to r/flightsim today. Something like 80% to 90% of the MSFS posts are MSFS 2024, rather than MSFS 2020, and most of the posts are how people are enjoying MSFS 2024. A lot of the MSFS 2020 users finally found MSFS 2024 to be good enough, to move over. The latest Navigraph survey results also showed the movement from MSFS 2020 to MSFS 2024, but it's been about 6 months since the Navigraph survey results were released, so the shift further to MSFS 2024 in the last 6 months hasn't been captured by the Navigraph survey, that's why if you check in on r/flightsim every day over a period of a month, you can get a better feel of what the community thinks of MSFS 2024 now. I think the state of MSFS 2024 right now is the best state that the MSFS franchise has ever been in. Having said that, of course we should keep reporting the bugs to Asobo, and also keep pressuring Asobo and the MSFS team to improve MSFS 2024 further (ie. double jetways, more variation in the clouds, get back to improving the World Hub, etc).
  8. Yeah, I think we should stay civil. A little skepticism is fine though, until some trustable and impartial live streamers get a hold of it and live stream it to the public, or even better, the product is released to the public for sale. Having said that, I think it's okay to give this team the benefit of the doubt for the time being. I remember when the community was very skeptical about the Synaptic team and their announcement of the A220. It's true that the original announcement of the Synaptic A220 was freeware and not commercial, which they later changed. It's also true that Synaptic had to pair up with iniBuilds for the 3D model. But I think it was just the same few developers at the original announcement of the A220, that were there when it was finally released. More or less, the same few developers were able to complete what they set out to do, albeit they did have to change it to a commercial project, and pair up with iniBuilds for the 3D model. It doesn't seem like these ATC projects require a very large team. From my understanding, the BeyondATC team and Say Intentions team aren't that big of a development team either. And these days with AI, you can get a lot of development done with fewer developers, because AI can churn out so much code - the human developer is just supervising AI. If ACE was claiming they were going to make another flight simulator that is better than MSFS - then I would be pretty skeptical. But making another ATC program is very doable with a small team, especially in the age of AI were AI does most of the coding. So I think we should wait for an actual demo, but I wouldn't dismiss this project outright. The people that dismissed Synaptic, well, it turns out that MSFS has a decent A220 now, courtesy of the Synaptic team. And if you check out the developers of the Synaptic team, they are very young adults now, but when they started, I think they were just teenagers, lol.
  9. Here is the update from the Vector team, on their 787 entering Alpha testing: https://vector-sim.com/VECTOR-789-ALPHA/ This second half of 2026 looks to be amazing for MSFS if you love airliners. The Synaptic A220 was just released. And then the iniBuilds A380 and Bluebird 757 should come next. And if everything goes to plan, Vector plans to release this 787 by the end of this year.
  10. Yeah, Microsoft's strategy now is to deploy their games across multiple platforms. I think their support will be quite good on XBox and PS5, it's a nice additional source of revenue for them.
  11. Once this comes out, and the Synaptic A220 and Vector 787 are also released, for major Boeing and Airbus airliners, we're mainly missing the Boeing 747 and Boeing 767, if you want at least a medium fidelity level (ie. IniBuilds) modern Boeing or Airbus airliner in MSFS.
  12. Avsim has character restrictions on the title, but I would have preferred a full title that emphasized a new market for MSFS developers of high fidelity airliners. So the question was whether high fidelity airliners would work on the Playstation 5. But PMDG has confirmed today that their 737 and 777 are now available on the PS5 marketplace for MSFS: https://forum.pmdg.com/forum/main-forum/general-discussion-news-and-announcements/402293-14jul26-737-fleet-update-bastille-day-wasm-issues-and-some-other-bits-for-you-this-week This is huge news for MSFS developers of high fidelity airliners because it opens yet another whole new market for them to make money from. Obviously, airliners like the Fenix who use an external process, won't work on the Playstation 5. But if the developers keep the design to what PMDG is doing, you can actually have a high fidelity airliner on the Playstation 5. Ultimately, this is great for the overall health of MSFS. I can guarantee you, when new companies like Vector pop up, they are thinking of the total revenue and profit they can earn from MSFS, across all platforms. This may entice more companies like Vector to pop up out of nowhere, if they know that they can earn yet more revenue from a third platform, which is the Playstation 5. And of course, for current developers of MSFS of high fidelity airliners, it provides a nice revenue and profit boost for them as well, if their add-on works on both the XBox and Playstation 5. I honestly look forward to more new developers like Vector popping up, if they realize that not only can they make good money from MSFS on PC and XBox, but they can make good money from MSFS from Playstation 5 as well!
  13. Does anybody know how good SimWorks Studio airliners are? Can SimWorks Studio match the fidelity of Majestic?
  14. Majestic is super slow, especially if you compare them against iniBuilds. They first announced the Q400 for MSFS in 2020 but they were waiting on SDK improvements first. So I guess it's been 6 years since their announcement? From the coding perspective, they said that they are "updating systems functionality in the flight deck." They didn't say more than that, but the logic for the Q400 systems code is already done if they are just porting over the logic from their P3D code. It's a matter of integrating their systems logic code with the MSFS SDK. If I were to guess, I think the Q400 from Majestic will be released by 2028, so within another 2 years. 2 years is still a long time when compared to the speed of iniBuilds, but for Majestic, I am going to guess that they are probably at the 75% completion mark of their project?
  15. Pinging @micstatic , you might want to read about this update, since this is your most anticipated plane for MSFS 👍

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