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787flyer

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    Donated over 260 downloads to Avsim.

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  1. Same observation here but in MSFS2024. Its quite noticeable.
  2. Hi Dan, When I pan I am usually using the middle mouse button and have the MB Pan & Tilt (I think its the 1st option for the MB buttons enabled in the Preferences/Camera tab). I have not configured any coolie hat on my joystick to pan around. Much of the time I have dispensed with panning as I have quite a few preset views already defined for the VC so I tend not to pan that much these days. When the MB is enabled in CP, so far I have found the CP panning for me, whether moving left or right or up or down seems pretty smooth and continuous and have not noticed a big change there. So it sounds like we have different config set up to do the panning in CP. The other difference is I still sit on P3D v5.3. Regards Mark
  3. Hi Ray, re Powershell I only used that as a convenient way to list out the KBs installed. I had read that sometimes from the Windows Update history it doesn't list out all Win updates, so the recommendation was to use Powershell instead to list out the installed updates.
  4. Hi, Not sure if this helps, but here's my list of Win 11 updates and CP config. What's interesting is I have a couple of those previously mentioned KBs installed, but not some of the others. Again, I am pretty much up to date with Win 11 updates apart from the April Cumulative Preview at this time. Windows PowerShell Copyright (C) Microsoft Corporation. All rights reserved. Install the latest PowerShell for new features and improvements! https://aka.ms/PSWindows PS C:\WINDOWS\system32> wmic qfe list Caption CSName Description FixComments HotFixID InstallDate InstalledBy InstalledOn Name ServicePackInEffect Status http://support.microsoft.com/?kbid=5054979 DESKTOP-FLIGHTS Update KB5054979 NT AUTHORITY\SYSTEM 4/27/2025 https://support.microsoft.com/help/5055523 DESKTOP-FLIGHTS Security Update KB5055523 NT AUTHORITY\SYSTEM 4/27/2025 DESKTOP-FLIGHTS Security Update KB5052085 NT AUTHORITY\SYSTEM 2/28/2025 DESKTOP-FLIGHTS Security Update KB5058538 NT AUTHORITY\SYSTEM 4/27/2025 CP log: Time: 09-May-25 8:49:15 AM GMT Version: 1.2.61 PLV: 1.2.61 OS: Microsoft Windows 11 Pro .NET: 4.8 or later Running Sim: Current aircraft: No aircraft Current aircraft cfg: No aircraft CFG ---------------------------------------------------- --------------- Installed Simulators --------------- ---------------------------------------------------- P3Dv5 "D:\Program Files\Lockheed Martin\Prepar3D v5\" ------------------------------------------- --------------- Preferences --------------- ------------------------------------------- experimental_version = False ui_refresh_ms = 500 ui_anim_duration = 0.4 ui_static_show_all = False view_sel_anim_in_ms = 0.2 view_sel_anim_out_ms = 0.1 view_sel_delay = 300 minimize_taskbar = True x_to_minimize = False confirm_close = True turb_pause_ms = 1 always_on_top = False debug_show = False vas_show = True vas_warning = True vas_remaining = True show_replay = False vas_warning_treshold = 400 turb_wind_amplitude = 1 startup_glob_enable = True app_auto_launch = True mouse_middle_view_switcher = True mouse_disable_on_gauges = True mouse_unhooked = False mouse_right_cam_look = False mouse_right_cam_zoom = False mouse_middle_cam_look = False mouse_middle_cam_zoom = False mouse_middle_pan_hide = False pause_turbs_on_mousemove = False pause_turbs_on_mousescroll = False pause_turbs_in_slew = True doors_enabled = False mode_cinematic_ctrl_speed = 1 mode_cinematic_ctrl_inertia = 3 mode_cinematic_duration = 30 mode_cinematic_distance = 10 mode_cinematic_delay = 10 mode_cinematic_fi = 1500 mode_cinematic_fo = 2000 mode_cinematic_vas_protection = True mode_cinematic_mute = False mode_cinematic_zoom = 0.5 boostFactor = 5 hdr_override = False hdr_compensate = True hdr_1_brightness = 1 hdr_1_bloom = 1 hdr_1_saturation = 1 hdr_2_brightness = 1 hdr_2_bloom = 1 hdr_2_saturation = 1 hdr_3_brightness = 1 hdr_3_bloom = 1 hdr_3_saturation = 1 hdr_cine_brightness = 1 hdr_cine_bloom = 1 hdr_cine_saturation = 1 binoculars_factor = 3 joystick_default_dead_zone = 100 user_statistics = True auto_cpu_afinity = False cpu_afinity = 1111 show_whats_new = True enable_advanced = True enable_trackir = True trackir_reset = True translucent_window = True invert_x_trackAircraft = False invert_y_trackAircraft = False user_defaults = aircraft_substitute = recorder_rec_max_s = 1200 recorder_loop = False recorder_playback_vis = Altitude recorder_playback_scale = 40 recorder_playback_start_s = 60 static_move_fast_alt = True static_walkaround = True inject_to_mem = True drop_object_1 = Flour_bomb drop_object_2 = Propane_Tank_sm drop_object_3 = Discovery Spaceshuttle control_assignments_preferences = {} control_assignments_presets = + control_assignments_named = + data_output_enabled = False data_output_port = 59888 afhs = 0 fishgame_enabled = True ---------------------------------------------------------- --------------- Cameras.cfg file for P3Dv5 --------------- ---------------------------------------------------------- CFG created on 30-Apr-23 8:42:29 AM UTC CFG modified on 01-May-23 3:17:01 PM UTC [CameraDefinition.028] Title=On-Board(ChasePlane) HotKeySelect=1 [CameraDefinition.029] Title=Outside(ChasePlane) HotKeySelect=6 [CameraDefinition.030] Title=Static(ChasePlane) HotKeySelect=5 [CameraDefinition.031] Title=Gimbal(ChasePlane) HotKeySelect=8 [CameraDefinition.001] Title=Cockpit HotKeySelect=2 //[CameraDefinition.002] //Title=VirtualCockpit //HotKeySelect=1 [CameraDefinition.003] Title=Spot [CameraDefinition.004] Title=LockedSpot HotKeySelect=3 [CameraDefinition.005] Title=FlyBy [CameraDefinition.006] Title=WeatherRadarTop-Down HotKeySelect=4 [CameraDefinition.007] Title=NearestTower NoSortTitle=True [CameraDefinition.008] Title=FacilitiesTower [CameraDefinition.009] Title=FacilitiesRunway [CameraDefinition.010] Title=AIPlanes [CameraDefinition.011] Title=MultiplayerPlanes [CameraDefinition.012] Title=IR(WhiteHot) [CameraDefinition.013] Title=IR(BlackHot) [CameraDefinition.014] Title=NVG(WhiteHot) [CameraDefinition.015] Title=NVG(BlackHot) [CameraDefinition.016] Title=Weapons [CameraDefinition.017] Title=Static [CameraDefinition.018] Title=RadarCamera [CameraDefinition.019] Title=DISEntities [CameraDefinition.020] Title=HLAObjects [CameraDefinition.021] Title=VirtualCockpitOnly [CameraDefinition.022] Title=CigiView [CameraDefinition.023] Title=CigiViewExternal [CameraDefinition.024] Title=ScenarioObjects [CameraDefinition.025] Title=Top-Down HotKeySelect=4 [CameraDefinition.026] Title=TerrainAwareness [CameraDefinition.027] Title=WeatherRadar --------------------------------------------- --------------- END OF REPORT --------------- --------------------------------------------- ---------------------------------------------- --------------- CONSOLE OUTPUT --------------- ---------------------------------------------- App Started v1.2.61 Couldn't get remote UriHandler object. Immersive Updater Booting: isready silent "chaseplane|null|C:\Program Files\Parallel 42\ChasePlane" / False, True, True, True Immersive Updater Started Waiting for Updater to shutdown... Immersive Updater returned code 0 Immersive Updater Booting: download silent "chaseplane|rc|C:\Program Files\Parallel 42\ChasePlane" / False, False, False, False Immersive Updater Started Waiting for Updater to shutdown... P3Dv5 is installed in D:\Program Files\Lockheed Martin\Prepar3D v5\ Will load Diag Runtime Assembly Will load Google Analytics Assembly Will load Newtonsoft Assembly Will load Mouse Hook Assembly Will load SlimDX Assembly Will load IO Compression Assembly Immersive Updater returned code 0 Will load SimConnect Assembly Assemblies loaded Launching Splash Window Launching Main Window Loading Splash Animation Start Splash Animation Loading Janet Start Timer cam_timing Start Timer main_stopwatch Starting Bridge Splash Fade In Bridge Started Starting the Bridge server --> Connecting to Named Pipe <-- Connected to Named Pipe Bridge server started Loaded Janet Getting last launch Getting Running Simulator Getting Preferences from Local GetRecording is null Getting User Presets Getting User Presets from Local Removing Orphans Loading Control Assignments (For Preferences) Done Loading Control Assignments (For Preferences) Loading Control Assignments (For Presets) Done Loading Control Assignments (For Presets) Done Loading Control Assignments (For Named) Setting Window Position Window Position Set to 35, 935 Registring to Process Notifications Registring to USB Notifications Registring to Directory Notifications Sleep Mode True Populating Control Assignments Initializing Keyboard Keyboard Initialized Starting Timer Started Timer USB Change Checking Config Checking Cameras.cfg file for sim: P3Dv5 in C:\Users\Mark\AppData\Roaming\Lockheed Martin\Prepar3D v5\ Populating Control Assignments Checking TrackIR directory No registry for TrackIR Done Initializing Getting Running Simulator Getting Running Simulator Proc 1-2-61 - Usage / -Last Launch- / 3 Analytics sent. USB Devices Count Mismatch Generating Joystick list Adding: c199bc60-f1a1-11ed-8002-444553540000 Name: MFG Crosswind V2 Trying to create Thread for: c199bc60-f1a1-11ed-8002-444553540000 Name: MFG Crosswind V2 Trying to start Thread for: c199bc60-f1a1-11ed-8002-444553540000 Name: MFG Crosswind V2 Adding: 66a0c1f0-ecc4-11ed-8005-444553540000 Name: X52 Professional H.O.T.A.S. Trying to create Thread for: 66a0c1f0-ecc4-11ed-8005-444553540000 Name: X52 Professional H.O.T.A.S. Trying to start Thread for: 66a0c1f0-ecc4-11ed-8005-444553540000 Name: X52 Professional H.O.T.A.S. Splash Fade Out Populating Control Assignments Getting Running Simulator Getting/Scanning aircraft for P3Dv5 Getting Running Simulator Aircraft scan completed Getting Running Simulator Button clicked btn_nav_support_1 Getting Running Simulator Getting Running Simulator Button clicked btn_nav_support_0 Getting Running Simulator Getting Running Simulator Getting Running Simulator Button clicked btn_nav_preferences tutorial_focusArea Getting Running Simulator Getting Running Simulator Getting Running Simulator Getting Running Simulator Getting Running Simulator Getting Running Simulator Getting Running Simulator Button clicked btn_report ----------------------------------------------------- --------------- BRIDGE CONSOLE OUTPUT --------------- ----------------------------------------------------- Init Connecting to the ChasePlane Connected to the ChasePlane Connected: 1
  5. Maybe I am on the odd one out here, but I have the latest 24H2 Windows 11 updates installed (apart from the latest April Cumulative Preview) and last weekend performed a 3 hr flight in the MD-11F and did not notice any stuttering or VC display issues when using CP.
  6. Thanks for posting on the PMDG forum and chasing those guys up. I love your persistence! 👍 I agree with you, I am not sure what Mathias' comment about "commotion" is really about because it left an unanswered question around how P3D users are able to get back to the latest revision of the installed PMDG aircraft since as you quite rightly pointed out, the installers from your PMDG account do not include the latest installers. I can also confirm this based on the downloads I made today from the PMDG site and they are the same size as the original installers I downloaded yonks ago, so clearly without the subsequent updates /bug fixes included. In response, I did see Kyle (ex-PMDG) and Mathias Kok indicate they will "figure out a way" to make those latest installers available. Based on this and Randizzyo's initial statement which mentioned nothing about OC2 installer functionality, it seems to me they overlooked this in their P3D positioning statement. I hope they will follow up and confirm what the process will be for P3D users who need to re-install any PMDG aircraft since OC2 will be deprecated in its functionality. Note: the original thread in the forum is now closed. If they make latest installers available some how, some way and communicate it in good time then I am OK. FWIW- regarding liveries, I started to install those that I wish to use but did not install yet via OC2. BTW: It is possible to export the PMDG-created/installed liveries using the export function of OC2 and save them as .ptp files. Nevertheless, I will also be making a full backup of my current PMDG installation, based on the useful advice from Adam's video of what files to back up in various P3D folders.
  7. Yes, I upgraded from Windows 10 23H2 to Windows 11 with the Windows 11-prompted upgrade from Settings/Windows Update. I did back up all my drives before hand. I did also create Windows OS Restore points. I did not encounter any major issues with P3D (v5.3) after upgrading. I did delay the Windows upgrade from 23H2 to 24H2 as I was hesitant base don the reported problems from multiple users, but last month I finally gave in and performed the Windows 11 upgrade and all appears to have gone smoothly. One of the things that has been previously recommended, is if you have a lot of USB devices connected to your PC, then unplug them before performing the upgrade. In my case I have usually followed this advice by unplugging my joystick and rudder devices but in the case of the Win 11 24H" upgrade I did not bother. One other thing to check is, there are some known issues with certain makes of WD SSDs that have caused problems with Win 11 24H2 upgrade. I did check and fortunately none of the WD SSD's I have installed have matched the models reported where issues can occur. Cheers, Mark
  8. The two images posted are also at different angles (as per observed position of the rudder surfaces) and not fully head on which could also mean the lighting/shadows in the image does contain some bias as to how various angles are viewed. So I would say its not conclusive just by these looking at these 2 images alone. The OP can describe their observations over at the iFly Discord by all means, but I am not sure iFly will prioritise this (if there is a proven difference?) over many other defects and enhancements that are already in the queue for the Max. For me personally, there are "bigger fish to fry".
  9. Its certainly a flyable plane in v5.x . Major functionality is there with the main autopilot modes. It does not have GBS capabilities though. It is quite stable without any major CTDs in my view. I flew over 30 flights round-the-world without any issues. The only problem I had initially was with the fuzzy gauges to begin with but that was resolved by turning off the VC mip mapping. It does like to float on flare due to its wing high lift characteristics, so needs a bit of getting use to. I can not remember if the ILS frequencies are working at the 8.33khz interval/range in the cockpit (I suspect not) so this may (?) be an issue with some other addons you may have e.g. FSHud etc.
  10. At least for existing imagery it will still be available for download until December 2026 which is good news, but I guess it doesn't hurt to download sooner.😉
  11. There were some Orbx sceneries (e.g. YRBM) from Jarrad that stated 7cm/pixel ground texture resolution. He did also mention that by setting the texture slider res to 7cm , even if you have a lower res scenery such as 15cm or 30cm, there will be no impact by having that slider set higher.
  12. No, there some updates for P3D as well. One of the bigger ones is the Simbrief integration for P3D which has not been available yet. This is now functional in the EFB. Howsoever, I have been on contact with TFDi and they confirm that P3D Simbrief functionality has been brought up to par with MSFS. What is somewhat irritating is it only loads the origin and departure plus the waypoints. Other aspects of the Simbrief OFP are not loaded to the FMC such as Cost Index, ALTN, Cruise Altitudes , Flight Number etc. I did not see the SID or STAR loaded either. I am not sure what FFDI are doing when they only given you 50% of the functionality. The feedback was there were sim limitations, but how is it other Dev aircraft can load the full OFP? Cheers, Mark
  13. Hi, So I have tried out the new Simbrief integration, and it loads the waypoints but based on a couple of tries it did not appear to load in the Alternate destination, the Cost Index, Cruise Altitudes and the flight number from Simbrief. Waypoints were inserted. Can anyone else confirm this behavior? Thx!
  14. That file is apparently used in the render process of the gauges - likely to be DirectX related. Is there any change in quality/appearance of the gauges you noticed by removing this file? This file was also used in the TFDi 717.
  15. At least the Simbrief integration has finally arrived. There's still a bunch of fixes for other things still outstanding, but I can survive. So far I have done a max flight of around 5.5 hrs without any issues minus the update that has just arrived but have not installed yet. I hope at some stage they will be able to sort the VRAM issues out (does not affect me so much with a 12Gb graphics card installed) and some of the FMS issues (ALT Fuel not working).
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