July 17, 20187 yr Hello guys, I am working on a scenery (DNYO) I made ground poly for the runway and taxiway with Sketchup3D and converted them with MCX ( layered the textures properly ) but in FSX some areas of the poly weird, the texture kinda got torn which makes it to look so bad. I guess the problem should be coming from MCX.
October 9, 20187 yr Hey ! Torn like what ? maybe some pictures would help ! Have you already created a Flatten over the gp area ? You must create one so it will appear correctly without going through the ground.
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