September 23, 20187 yr I migrated all of my Turbulent Designs airports over to orbx FTX Central. After doing so I proceeded to install them on v4.3 with my other native orbx products. When it was all finished my TD airports were now orbx native and everything was good. Soon afterwards while loading a flight I ran into an issue with a corrupt .dll file causing my sim to crash on occasion so to isolate the issue I went through the helpful Prepar3D debug tips and wiped the add-ons and introduced them one by one. I never really got to the bottom of the issue, but I suspect an airport had gotten messed up somehow. Anyways, upon reintroducing my orbx scenery and airports back onto my sim, a few of my orbx airports are unusable. KIDA, KGPI, and L35 (which are all previous TD products). I have this weird ground thing going on to where if I’m in the VC of my aircraft I have no panel and I’m super close to the ground, and whenever I switch to spot view my aircraft is through the concrete and really tiny below the scenery. It’s hard to discribe but the gist is, they are corrupt somehow. I did manually unload the scenery and have tried to reinstall hoping I’d have luck but none so far. I even went into %Programdata% and found each individual scenery and deleted them that way after doing so in FTX Central to try and get a clean install but that didn’t help. So I’m stumped lol. But hopefully someone on here has seen this before and can point me in the right direction. Thanks! Edited September 23, 20187 yr by Deltaair1212
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