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Dave Morgan

Offline weather engine

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As I sim entirely offline, I have no useful access to real-time weather. In FS9 I use FSMetar by Ivan Alvarez, with a year's worth of downloaded metar text files from which I choose the most appropriate for the day & time. Since the particular metar is loaded manually I don't have dynamic weather changes, but the weather does vary from location to location when the engine detects that I'm now within range of another airfield. The setup works well enough for me and, combined with High Definition Environment v2 clouds and some home-modified sky textures, it's been all that I wanted for a number of years.

Now that I'm using Prepar3D I spent the weekend tweaking cloud and sky textures (ended up converting my FS9 textures to 888-8 for use in P3D). While the appearance of clouds and sunsets has improved dramatically from the default, the clouds still have a rather cartoonish appearance: the cumulus still seem to have an odd scale, the stratus still looks rather like scale armour and the cirrus mosaic is still quite obvious.

If I haven't misunderstood the blurb, it looks as though REX or ASCA are the favourites for cloud textures; I'll probably make my own decision based on screenshots.

On the other hand, an offline weather engine into which I can load the day's weather is something I would really like as it would save me from having to create weather manually every time I launch P3D for another flight.

Is there anything that fits the bill?



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