September 30, 20196 yr Its in german so here some facts: - 40k airports - Real World Live AI Traffic (not yet included as objects in game though) - Real World Ship traffic collected by transponder signals (its planned) - Grass only rendered at very very low height - From high altitude only conifers trees are beeing rendered - Asobo is developing the FS with a 200 man power team - They use openstreetmap to determine building heights - With no internet connection everything will be procedural generated. You can preload stuff though and fly offline then - Live real weather confirmed - Atmoshphere is divided in 32 layers - Raindrops on windshield and windows are not fake animated but physical calculated 3d objects - Rainbows can be spotted and are not faked but can happen as they are calculated and generated by the weather engine - FSX calculated one surface for aerodynamic influence. Now there are over 1000 surfaces calculated and material of them matters - 3 predetermined realism options. But you can customize them with 29 realism option settings - alpha build had only 3 AC. all of them props - final AC roster it not determined yet - MS wants to build and update the base game and counts on 3d parties to deliver more AC - They plan to work on this FS for min 10 more years Sorry for typos. I am close to a heartattack right now due to the information and video bomb 😄 Edited September 30, 20196 yr by DaWu Lukas Dalton
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