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FSAA not working with Self-shadowing or Bloom enabled...

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Specs in sig., latest Official Nvidia drivers are being used.I thought there might be a chance that FSAA doesn't work to well with "Bloom" on, but "Self-shadowing"? LOMAC runs self-shadowing and FSAA just fine. On a side note, Bloom runs fine on the Source engine, any ideas why hardly anybody else seems to be able to get it to work right with FSAA?There appears to be a very slight level of FSAA with self-shadowing on, but it doesn't seem to work at a very high level (despite videocard panel settings). It almost appears that 2x FSAA is the max that will be shown on-screen.Any ideas here?

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