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AI Aardvark and Other AI aircraft

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Hey guys,I just realised how much of a drain the FSX default aircraft are on FPS but replacing them with some of my Aardvark aircraft from FS9. What I was wondering was if anybody could tell me how well these FS9 models fly in FSX and if any changes are required to either the models or the aircraft.cfgs' to have them fly correctly?I havn't yet had the time to follow and aircraft and make sure it departs and lands correctly, nor do I know how to assign flight plans in FSX yet. To test the Aardvark models I just copied my traffic2004.bgl from FS9. I'm assuming however, that there are some slight differences between the two formats.Does anybody know how to assign flight plans with FSX yet or how well other AI traffic (Evolvle, PAI) are working?Cheers,Kael

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>Hey guys,>>I just realised how much of a drain the FSX default aircraft>are on FPS but replacing them with some of my Aardvark>aircraft from FS9. What I was wondering was if anybody could>tell me how well these FS9 models fly in FSX and if any>changes are required to either the models or the>aircraft.cfgs' to have them fly correctly?>>I havn't yet had the time to follow and aircraft and make sure>it departs and lands correctly, nor do I know how to assign>flight plans in FSX yet. To test the Aardvark models I just>copied my traffic2004.bgl from FS9. I'm assuming however, that>there are some slight differences between the two formats.>>Does anybody know how to assign flight plans with FSX yet or>how well other AI traffic (Evolvle, PAI) are working?>>Cheers,>Kael>Works fine here have AI aardvark/FSP in FSX with MRAI flightsplans :-)Almost no FPS hit between 1 till 3 fps depends howmany aircraft parked (70 till 120) on large airports...Andr

 

André
 

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