February 3, 20215 yr What am I doing wrong? When I move the camera, the 3Dmodels and the dynamic models are not aligned. Here a video of the problem:
February 3, 20215 yr Have you used the same view with the default aircraft? I've never used this wireframe view but if it the default models line up all right it must be the model. That aircraft is not available for MSFS, is it perhaps a model meant for FSX? If so, that might be the cause. Flightsim rig: CPU: AMD 5900x | Mobo: MSI X570 MEG Unify | RAM: 32GB G.Skill Trident Z Neo | GPU: Gigabyte RTX 3090 | Storage: M.2 (2 & 4 TB) | PSU: Corsair RM850x | Case: Fractal Define 7 XL Display: Acer Predator x34 3440x1440 | Speakers: Logitech Z906 Controllers: Fulcrum One Yoke | MFG Crosswind v2 pedals | Honeycomb Bravo Quadrant |Thrustmaster TCA Quadrant | Stream Deck XL & Plus | TrackIR 5 Tobii eye tracking
February 3, 20215 yr Author Yes, it is a FXX model I am trying to convert to FS2020, and during the import process, the dynamic model seems to be mis-aligned when the camera is moved. There is probably something wrong with my import methodology, I am just having hard time to figure out what it is.
March 3, 20215 yr Author In fact, it was FS2020 that had a bug , I re-installed the entire simulator and it is fixed.
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