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Multiplayer Shared Cockpit Problem

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A friend and I fly the Lear in the Multiplayer shared cockpit mode. If he sets the speed for 250 kts, the magenta number in the upper left hand corner of the primary flight display on my display will indicate it's set for 281. Although my setting shows 281, the speed indicator wheel just below the magenta number will show 250 kts, which is the proper speed.The reverse is true when I make the speed setting. His display shows 31 kts below what I've actually set, but again the aircraft flys at the set speed and the speed wheel on both displays indicates proper speed.We're also having problems with the GPS when using the select approach function. Sometimes this will cause one of machines to lock up.All other functions work fine. Setting radios, raising and lowering gear and flaps, etc. etc. We both have high speed cable internet connections with my speed being a bit higher than his.If anyone has any thoughts as to why this happens or if anyone else has encountered these problems, I'd like to hear about it.ThanksDoc G

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  • Commercial Member

If you're seeing an airpseed mismatch between your two cockpits, perhaps double check to see that both of you are using "indicated airspeed" in the aircraft/realism options. If one of you is set to display true airspeed, then either yours, or your copilot's airspeed indicator is extrapolating the speed hold bug based on altitude. Also try to get all your other realism settings to match between your two machines.From testing so far I've noticed that shared cockpit uses the local realism state for your setup, rather than using values the server has. If the host disables "allow users to change realism" then the session is set to the lowest common denominator, with ultra low realism, aka 'easy mode'. :)Shared cockpit is some weird voodoo indeed though. It only works on XML gauge based aircraft, with the exception of the default ones which use some DLL gauges, and adding certain aircraft, or trusted gauges to the config can hose the entire setup completely making it impossible for people to join any of your aircraft. Sadly its functionality isn't documented anywhere, not even in the sdk.It is awfully fun when it works though! Best of luck.

Mike Johnson - Lotus Simulations

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