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P3D Soaring

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Looking for tips and techniques for flying the Aerosoft Discus K glider in P3Dv4.5.  Once the tow plane starts its takeoff roll, the glider quickly generates so much lift that I can no longer see the tow plane because it’s nearly beneath my glider unless I intentionally input a lot of down elevator.  If I’m able to get that under control, the rudder is practically impossible to get/keep the glider reasonably centered behind the tow plane; this results in the tow rope prematurely auto-disconnecting from the glider.  I’ve starting modifying the rudder and elevator axes using FSUIPC slopes to make the center less sensitive, but that hasn’t helped so far; I probably need to keep experimenting.  FWIW, I’m using the Yoko+ and Ruddo+ for control inputs.

Any suggestions would be appreciated.



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